Greyhawk Guild of Wizardry
The Wizards’ Guildhall is one of the most impressive structures in all of Greyhawk. The six-story ziggurat of nonnative stone looks as if it might have been scooped from the jungles of the south, but was in fact based on sketches Zagig drew upon waking from a particularly vivid dream that he believed to be a revelation from his patron Boccob, God of Magic. A wide case of short stairs ascends the ziggurat’s first four stories to a flat roof sporting two additional square levels. Along the stair, at the first and third levels, are pairs of massive black adamantine gates kept closed at all times.
These doors are guarded by the guild’s porters, a family of dwarves who have served the wizards of Greyhawk since Zagig’s time and who are unflinchingly loyal, both to the guild that pays and houses them and to the legacy of their ancestors who served proudly. Their leader is Head Porter Dunar Khorshkan (female dwarf fighter). Most porters are experienced fighters. These dwarves have almost no sense of humor, tolerating little nonsense from nonmembers of the guild.
Guild membership costs 100 gp per year and is available to anyone capable of casting an arcane spell in the presence of a guild proctor. Spellcasters who are considered by that proctor to be dangerous to the city or the guild are not admitted, but once someone is in, it is very difficult for the guild hierarchy to revoke that individual’s privileges. As a result, guild members span the ideological and religious spectrum, and few within the guild bother to pursue vendettas against other members of the group.
Despite the idealism of its direct leadership, most members of Greyhawk’s guild have a pragmatic view of good and evil that is not likely to be popular with zealous, self-righteous player characters.
Type
Guildhall
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