Hextor

Scourge of Battle, Champion of Evil, God of War, Discord, Massacres, Conflict, Fitness, and Tyranny

Symbol: Fist holding six red arrows   Home Plane: Acheron (Scourgehold)   Alignment: Lawful evil   Portfolio: Tyranny, war, discord, massacres, conflict, fitness   Worshipers: Fighters, monks, conquerors, tyrants   Cleric Alignments: LE, LN, NE   Domains: Death, Order, War   Favored Weapon: Flail     Hextor (HEKS-tor) is the arch-foe of Heironeous, his brother and fellow Oeridian war god. He seeks to conquer or destroy any that oppose him. He is depicted as a handsome man with dark hair and light skin when shown as a god who rules through strength, but takes the visage of a gray-skinned, horrible six-armed being when shown in his more violent aspect. He uses a different weapon in each arm and wears iron scale armor with many skull decorations. His icon is the Symbol of Hate and Discord, six red arrows facing downward in a fan.   Hextor is the god of tyranny and brutal warfare. He is the patron of despots and rule through strength of arms. In a lesser role, Hextor is also the patron of fitness and exercise. He is the brother and sworn enemy of Heironeous, god of valor.   Hextor seeks to conquer or destroy all that oppose him. He tells his followers that the world is a dark and bloody place where the strong rule the weak, and power is the only reward worth anything. The cruel and unrelenting pursuit of one's goals pleases Hextor, and he believes that order and law must be forged out of chaos and anarchy through iron-fisted tyranny.    

Appearance, Manifestations

Hextor is often depicted as a hideous, gray skinned, six-armed humanoid bearing two large tusks jutting from its lower jaw wearing armor clad with skulls. He wields a weapon in each hand: a spiked flail, a battle axe, a battle pick, a longsword, a mace, and a falchion.   In rare times of calm, and in his role as the god of fitness, he appears as an athletic young man with dark hair and light skin who strongly resembles his brother Heironeous.    

Relationships & History

Hextor is the half-brother and sworn enemy of Heironeous, and the son of Stern Alia. Another brother, Stratis, is mentioned in literature, but he is deceased.   Hextor has a long-standing rivalry with Erythnul, from whom he took the portfolio of War. He also has longstanding enmities with Al'Akbar, Allitur, Delleb, Ehlonna, Fharlanghn, Incabulos, Johydee, Kord, Kurell, Llerg, Mayaheine, Obad-Hai, Pelor, Pholtus, Rao, Rudd, Saint Cuthbert, the dragon goddess Tamara, Trithereon, Vatun, Zagyg, and Zodal. Hextor reserves particular animosity for his mother Alia, who failed to anoint him with the meersalm that provided Heironeous with his invulnerability. He has recently helped largely exterminate his mother's church in Medegia. Hextor sometimes finds Olidammara annoying, but tolerates him because of the Laughing Rogue's sense of humor.   Hextor is a strong, if sometimes uneasy, ally of Beltar, Bralm, Kyuss, Nerull, Wastri, and Wee Jas. He has come to an understanding of sorts with the Lords of the Nine and the orc and goblin pantheons. His priests often work alongside shamans of Bahgtru, Gruumsh, Khurgorbaeyag, Ilneval, Maglubiyet, and Nomog-Geaya. Hextor is believed to have formed bargains with Tiamat.   Hextor gained his extra arms from a group mysteriously known as the "Lords of Evil," and in return he works their will.    

Dogma

Hextor seeks to conquer or destroy any that oppose him. He tells his followers that the world is a dark and bloody place where the strong rule the weak, and power is the only reward worth anything. The cruel and unrelenting pursuit of one’s goals is the only reliable path to success. Order must be forged out of chaos and law out of anarchy. Tyranny brings order out of chaos. Dissenters must be oppressed or destroyed lest anarchy reign.   The world is a dark and bloody place where the strong rule the weak, and power is the only reward. it is often necessary to be cruel and merciless in the pursuit of ones goals, and achieving those goals can have harsh consequences. Order must be forged out of chaos and law out of anarchy. The forces of tyranny must be obeyed and dissenters must be oppressed or destroyed. Most of Hextor’s temples are built on the sites of great battles where many were slaughtered.    

Worshipers, Clergy & Temples

Congregations of Hextorians can be found in Alhaster and especially throughout the North Kingdom, where Hextor's church is the official state religion. Non-evil worshipers of Hextor embrace the security and order that the Scourge of Battle brings. They believe that only the harshness of Hextor's order can create perfect justice for all, and that these ends justify the means they use to attain them. However, they prefer educating nonbelievers first, and using force only when other means fail. They believe slavery is a necessary evil, the rock upon which civilization is built. They believe in properly caring for their slaves, but insist that slaves obey the will of their master without hesitation or question.   Clerics of Hextor often work in cooperation with devils, sometimes under the patronage of Dukes of Hell. One example is Zbavra, a cleric of Hextor who is now part of Mammon's court. The titular head of the Church of Hextor is Grenell I, Overking of North Kingdom. The fallen paladin, the blackguard Lindroos, is a servant of the infernal god.   Hextor’s sect is not as secretive as other dark religions. Temples of Hextor operate openly in many cities, and clerics wear black clothing adorned with skulls or gray faces.   Hextor’s clerics constantly plan or lead attacks on rebels and do-gooders. They revile good-hearted rulers and governments that nurture personal freedoms, and they are forever scheming to weaken or overthrow regimes that seem likely targets for conquest.   Hextor’s clerics constantly train themselves in the arts of war, for they plan or lead attacks on rebels and do-gooders. Many serve petty or powerful leaders, and others still have achieved significant political positions of their own, particularly in the former Great Kingdom. Individuals and small groups strike out from established churches to sow dissent in enemy lands, bringing down foreign nations from within so that the arms of Hextor may conquer.   When not actually fighting or plotting, they train themselves in the arts of war. Many serve as generals, military advisors, or enforcers to aggressive rulers or iron-fisted tyrants. Hextor’s clerics also oppose clerics of Heironeous wherever and whenever they can.    

Vestments

The traditional dress of the clergy of Hextor are blood-red robes.  

Hierarchy

As with Heironeous, the priesthood has a strict hierarchy. Titles used by Hextorian priests (which reflect those of Heironeous) are Scourge of the Third Rank, Scourge of the Second Rank, Scourge of the First Rank, Champion of Tyranny, Knight Terrible, Knight Horrible, Knight Malevolent, and Knight Tyrant. Senior priests are called Patriarchs or Matriarchs, while those who command armies are known as Patriarch-Generals.    

Temples

Temples to Hextor are always forbidding fortresses, built to impress the common folk with Hextor’s power. Many of his temples are constructed on sites that have seen many great battles because of their strategic value.   Places dedicated to the worship of Hextor tend to be dark, bloody, and grim. The more imposing cathedrals features statues of warriors and superb stained-glass windows, friezes, and murals featuring scenes of historic battles against orcs, goblins, and just about everyone else. Undead guardians are typically placed throughout the building. Temples of Hextor tend to operate openly, working hand in fist with the laws of the land.    

Orders

The church of Hextor is supported by numerous religious-military orders, tracing their origins back to the church armies of the Great Kingdom. Some of the better-known orders are the Company of the Twin Shields, the Order of the Six Severed Hands, and the Gray Knights of the Great Skull. There are also Hextorian fighting-monks, the most famous of which is the Brotherhood of the Gray Hand, which dedicated to the preservation of Oeridian culture and the destruction of an order of Heironean monks called the Order of the Glory Everlasting.    

Rituals

Hextorian services feature chanting, wind instruments sounding discordant notes, shouts and screams, and iron weapons striking against solid objects. Hextorians swear mighty oaths in battle, such as "Strength in victory!" "Mercy is for the weak!" or "Death to the unworthy!" a not-so-veiled reference to Heironeous and his worshippers.   The Feats of Strength: Before a Hextorian priest can advance in rank, they must demonstrate their martial prowess and fitness to rule. The nature of these feats varies, but they are all revealed through prayer and divine revelation. They can vary from tests of endurance that can be performed within the temple walls to unholy crusades against the forces of Good.    

Holy Days

Blooding: During the week of Growfest, Hextorians exhibit their strength, fitness, and martial prowess, sacrificing the lives of war prisoners to feed their god. Others cut themselves, offering their own blood to Hextor.   Discordsmight: Celebrated on the 25th of Ready'reat, commemorates the struggle between the Medegian Bladelands and the followers of Heironeous. The church of Hextor teaches that this was a glorious victory in which the faithful pushed their boundaries all the way to the Flanmi River. Worshipers of Heironeous, however, celebrate a parallel holiday of Valormight on the same day, where they celebrate the fact that the Hextorians were unable to push past that river as a great victory for the forces of Good.   The Fist of Eternal Malachite: Celebrated on Midwinter's Day, this holiday commemorates the battles that helped Hextorians gain ascendancy during the Turmoil Between Crowns. In lands other than the former Great Kingdom, this day is a remembrance of battles fought in the name of the local ruler.    

Scriptures

The Book of Hextor: This is the primary book of Hextor's church, telling of Hextor's youth and his decision to go to the Lords of Evil for boons that would help him against his unworthy brother Heironeous. The book is very old, most copies scribed in Old Oeridian.   The Celestial Grindwheel: This is a very heretical set of scrolls written by a Hextorian monk a century ago, hinting that Heironeous and Hextor are actually two halves of the same being. The scrolls suggest that the battle between the two sides helps balance out the good and evil in the multiverse, thereby preventing the destruction of everything.
Divine Classification
Intermediate God
Ethnicity
Children

Comments

Please Login in order to comment!