Omni-Guard Drone
Oh, the Omni-Guard Drone. That was Dr. Overmind deciding 'I wonder what would happen if I did...' and then he did. It's another one of those... them.. those... things.
Good thing? He tends not to have a pack of these irritating things roam around in packs. One to a customer, provided Overmind is the customer.
Bad thing? It's got those irritating ion blasters... AND energy shields. As if the blasters weren't bad enough...
Mechanics & Inner Workings
In truth, the 'hub drone' wasn't developed by Dr. Overmind. The superhero, Tesla Coil member of the Knights Vigilant, actually invented it. Overmind actually stole the design, which led immediately to a bitter rivalry between the two.
Game Mechanics
Dex: 4, Str: 6, Body: 5, Int: 4, Will: 1, Mind: 3, Aura: 4, R# 3
Init: 12
Powers
Skin Armor: 5 Radio Communications: 3 Sonar: 5 Ultra Vision: 5 Force Field: 8 Recall: 8 Self Manipulation: 5 Energy Blast (Phased Ionic Energy Burst): 4 Flight: 6 Skills
Gadgetry: 9 Scientist: 3 Military Science: 4 Power Bonus and LimitationsForce Field: Can Attack Through Field Force Field: Usable on Others Radio communication is encrypted levels of satellite/wifi/bluetooth. Used for hub to communicate to the parts and to Overmind. Self Manipulation can only mimic different physical constructs or effects (such as simulate 'stretching' or 'snare'). It cannot form new shapes to produce kinetic attacks or new kinds of energy attacks. It is the central droid reconfiguring the mini-drones around it. Flight is using repulsor tech to move the whole 'colony' of drones and main droid. It can be used in place of Dex for dodge defense, but this means that is all the drone is doing for that combat round. if Skin Armor is used, then Self Manipulation may not be used that combat round. Self Manipulation and Force Field may not be used at the same time. If one is used, the other power may not be used.
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