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Crimea

The northern island is mostly open grasslands made this the perfect grounds for satyrs and centaurs. Spreading across the whole island with some minotaur clans found to along the southern edges. On the main island the fire newts live in the dormant volcano while gnolls and all other manor beastmen fight over the outside of the volcano and the rest of the island. The first city is being built on the northern island its to be a port city that the Alliance is funding in a show of good faith. This is how many remember and this of Crimea but this is sadly no longer the truth. Just before the first burst, the ground and waters around the islands would tremble and shake as this worsened on the southern island something seemed to turn the beastmen wild driving the wars into overdrive taking out many of them within days. During one of these days of bloodshed is when the true evil hidden deep within was revealed, as the first burst rippled through the islands all would be met with a deafening roar and quake as the once dormant volcano now erupts to life. Many say it was the fear that broke the curse of madness as all the fighting finally stopped as all beastmen ran from the lava and rubble. As the rumbling within the volcano seems to grow more the real reason is shown as a legion of giants begins climbing out descending down onto the island. Since then most contact to the islands have been met with violence from the giants but reports say most of the northern island has been destroyed with only some of the beastmen still trying to cling on.

Structure

Dependent on race some examples are: Fire newts follow a shaman, Centaurs use a counsel, Gnolls and Minotaurs are ruled by a chieftain.   
Type
Geopolitical, Country
 


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