Hobgoblin
Hobgoblins are larger, stronger, smarter, and more menacing forms of goblinoids than goblins, but not as powerful as bugbears.
Personality:
"Hobgoblins are relentless soldiers that cleave to rigid tactics and orders. I fear their less-predictable scouts and spies more."
By and large, hobgoblins, like their kin, are considered to be evil creatures and often met this expectation. While goblinoid society was typically cruel and harsh, some individuals escaped it to carry on lives of virtue. The few who took this risk and succeeded often met cautious praise and acceptance from outsiders. Those that managed to escape goblinoid society, however, were continuously plagued by their goblinoid nature. Though hobgoblins were not necessarily evil, they were prone to violence and hot tempers, and often found it difficult to be truly altruistic.
When provoked, which was not a hard task, hobgoblins were vindictive creatures who took glee in causing pain to those that injured them. Those hobgoblins who overcome this nature often managed this because of the rewards they found in serving good, rather than evil.
Society:
"Hobgoblins have a code of honor. Its details vary from legion to legion, but it's always brutal." Hobgoblins are mostly found in communities where they are in command of either goblins or bugbears, or sometimes both. The most civilized goblinoid communities are ruled by the race. This was in large part because hobgoblin society was more industrious and less savage than that of goblins or bugbears. Though bugbears sometimes take control due to their raw strength, most such communities are ruled over by the strongest hobgoblin, who served as the warchief. Hobgoblins have a long tradition of mastering and breeding the creatures of the world into domestic variants. Many, for instance, enjoyed working with wolves or worgs. Similarly, many drake breeds were first bred by hobgoblins. Some even believed hobgoblins carried this practice on within their own race, creating the goblins and bugbears in such a manner. Hobgoblins are immensely protective of their tribe's reputation and military status, so much so that meetings between different groups could turn violent if proper protocol is not followed. However, though hobgoblin tribes are territorial and egotistical in nature, they often unite for a common purpose, such as war against non-goblinoids.
"Hobgoblins are relentless soldiers that cleave to rigid tactics and orders. I fear their less-predictable scouts and spies more."
By and large, hobgoblins, like their kin, are considered to be evil creatures and often met this expectation. While goblinoid society was typically cruel and harsh, some individuals escaped it to carry on lives of virtue. The few who took this risk and succeeded often met cautious praise and acceptance from outsiders. Those that managed to escape goblinoid society, however, were continuously plagued by their goblinoid nature. Though hobgoblins were not necessarily evil, they were prone to violence and hot tempers, and often found it difficult to be truly altruistic.
When provoked, which was not a hard task, hobgoblins were vindictive creatures who took glee in causing pain to those that injured them. Those hobgoblins who overcome this nature often managed this because of the rewards they found in serving good, rather than evil.
Society:
"Hobgoblins have a code of honor. Its details vary from legion to legion, but it's always brutal." Hobgoblins are mostly found in communities where they are in command of either goblins or bugbears, or sometimes both. The most civilized goblinoid communities are ruled by the race. This was in large part because hobgoblin society was more industrious and less savage than that of goblins or bugbears. Though bugbears sometimes take control due to their raw strength, most such communities are ruled over by the strongest hobgoblin, who served as the warchief. Hobgoblins have a long tradition of mastering and breeding the creatures of the world into domestic variants. Many, for instance, enjoyed working with wolves or worgs. Similarly, many drake breeds were first bred by hobgoblins. Some even believed hobgoblins carried this practice on within their own race, creating the goblins and bugbears in such a manner. Hobgoblins are immensely protective of their tribe's reputation and military status, so much so that meetings between different groups could turn violent if proper protocol is not followed. However, though hobgoblin tribes are territorial and egotistical in nature, they often unite for a common purpose, such as war against non-goblinoids.
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