BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Dark Brotherhood

"Sweet Mother, sweet Mother, send your child unto me,
for the sins of the unworthy must be baptized in blood
and fear."
-Black Sacrament Incantation  
Lurking in the shadows, preying on their targets, the Dark Brotherhood is an occult faction of infamous assassins that answer to the call of their dread Night Mother, matron of the Brotherhood. Ever since the Morag Tong became outlawed outside of Morrowind following the assassination of the Reman dynasty during the second era, various splinter organizations sprang from the Dunmeri guild of assassins. One of these became known as the Dark Brotherhood, which still continues to be operational to this very day.   The assassins associated with the Brotherhood worship both Sithis and the Night Mother, drawing both their motivation and inspiration from the Void. Since their founding, the Brotherhood has spread all over Tamriel, striking fear into the hearts of those unlucky enough to be confronted with the horrid rumors. Through Black Sacraments, rituals of communing with the Night Mother herself, the Brotherhood can be summoned to assassinate a target for a price.  

Goals of the Brotherhood

    The Dark Brotherhood’s ultimate goal is to kill in the name of Sithis and the Night Mother, transferring the souls of the slain into the Void. To make sure that the faction will endure, its members are equipped with outfits and weapons that allow them to kill with grace and precision. To remain in shadow and secrecy is perhaps the second-most important objective of the Brotherhood. Their secretive and mysterious nature inspires fear in their enemies and trepidation among allies. To put it more bluntly, the Brotherhood aspires to do as the Night Mother pleases, as it is her that steers the course of the guild. To let blood flow from the veins of their targets is to appease the Night Mother and to praise Sithis.  

Joining the Brotherhood

    If you aspire to become an assassin for the Dark Brotherhood, there is no possible way for you to contact the faction, because the Brotherhood will always contact you. A quick way to get noticed by the guild is to display your talent for killing and your thirst for blood by slaying an innocent person. Shortly after, the Brotherhood will find a way to communicate with you, either by sending unsettling messages or waking you up in the middle of the night. Those who take their superiors and the Night Mother seriously will rise through the ranks of the Brotherhood, provided they have the talent to do so.  

Feature: Slayer's Presence

    As a member of the Dark Brotherhood, you have an intimidating air about you, which can present itself in different ways. While not everyone is aware of your true potential, most people can sense that you could be dangerous and are careful not to offend you. Because of this, you are able to commit minor criminal offenses, like petty theft or minor vandalism, as long as no guards or authorities witness the event. Innkeepers and tavern owners might not confront you or report you to the town guard if you refuse to pay for food or lodging.  

Rank and Renown 

    By gaining renown within the Dark Brotherhood, you will be rewarded with contracts of higher complexity and importance. Aside from the Black Hand, most assassins in the guild are generally seen as equally important. What sets each other apart is their efficiency and devotion, and your renown represents the attention the Listener gives to you.   As you start with the Dark Brotherhood, your contracts may be simple targets, or could include focused instructions and you retrieve these contracts from the Listener.  

Brotherhood Guild Spells 

Prerequisite: Spellcasting or Night Magic class feature   For you, the spells on the Dark Brotherhood Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)  
Spell Level Spell 1 Spell 2
Cantrip Poison Spray True Strike
1st Level Disguise Self Expeditious Retreat
2nd Level Pass without trace Silence
3rd Level Fear Speak with Dead
4th Level Phantasmal Killer  Confusion
5th Level  Dream Dominate Person
   

Rank 1: Murderer

Prerequisite: Renown 3 or higher with the Dark Brotherhood   Once you are fully integrated into your new family, you are initiated in the ways of killing targets. You have a great deal of independence when it comes to how you fulfill your contracts, as long as they continue to be completed.   While you are working on contracts, you will always be provided with the necessary means for a modest lifestyle and any supplies you need to complete the mission (within reason).  

Rank 2: Eliminator

  Prerequisite: Rank 1 and Renown 10 or higher with the Dark Brotherhood   After having slain more targets than your conscience can bear, you have decided to turn it off for good. You have gained more experience with slinking in and out of places undetected. While traveling alone through urban areas, you can move stealthily at a normal pace. You’ve also learned how to detect safe houses where you can take shelter until things calm down.
Type
Guild, Assassins

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!