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Derek Jondunlass

Race: Human Class & Level: Fighter 2 Background: Soldier Alignment: Lawful Good Experience: 309 xp   ABILITY SCORES & ABILITIES (* includes +2 proficiency bonus; ** includes expertise, if any)   Strength 14 +2 ... Strength Ability Checks +4 ... Strength Saving Throws * +4 ... Athletics Skill * 210 lbs. ... Maximum Carrying Capacity 420 lbs. ... Max. Push or Drag (Speed -5 ft.) 420 lbs. ... Maximum Lift   Dexterity 16 +3 ... Dexterity Ability Checks +3 ... Dexterity Saving Throws +5 ... Acrobatics Skill * +3 ... Sleight of Hand Skill +3 ... Stealth Skill   Constitution 15 +2 ... Constitution Ability Checks +4 ... Constitution Saving Throws *   Intelligence 11 +0 ... Intelligence Ability Checks +0 ... Intelligence Saving Throws +0 ... Arcana Skill +0 ... History Skill +0 ... Investigation Skill +0 ... Nature Skill +0 ... Religion Skill   Wisdom 13 +1 ... Wisdom Ability Checks +1 ... Wisdom Saving Throws +3 ... Animal Handling Skill * +1 ... Insight Skill +1 ... Medicine Skill +1 ... Perception Skill +1 ... Survival Skill   Charisma 9 -1 ... Charisma Ability Checks -1 ... Charisma Saving Throws -1 ... Deception Skill +1 ... Intimidation Skill * -1 ... Performance Skill -1 ... Persuasion Skill   COMBAT [PHB p. 189]   11 ... Passive Perception +3 ... Initiative Modifier   Armor Class 16 ... Armor worn: Leather armor and shield   30 ft. Speed ... Base distance per move   20 hit points ... 2d10 Hit Dice   Longbow. Ranged Weapon Attack: +7 to hit. Hit: 1d8+3 piercing damage. (Normal range to 150 ft.; disadvantage long range 151 to 600 ft. Must be used two-handed.)   Rapier. Melee Weapon Attack: +5 to hit, reach 5 ft. Hit: 1d8+3 piercing damage.   Scimitar. Melee Weapon Attack: +5 to hit, reach 5 ft. Hit: 1d6+3 slashing damage.   Fighting Style: Archery. Add +2 to hit for any ranged weapon attack.   FEATURES, TRAITS, SPECIAL ABILITIES   Proficiencies & Languages • Proficiency Bonus: +2 • Armor: light armor, medium armor, heavy armor, shields • Weapons: simple weapons, martial weapons • Tools: one type of gaming set, vehicles (land) • Saving Throws: Strength, Constitution • Skills: Acrobatics, Animal Handling, Athletics, Intimidation • Languages: Common, Goblin   Human Traits [PHB p. 29] • Age: 27 years old • Medium Size (5' 8", 182 lbs.)   Fighter Class Features [PHB p. 70] • Fighting Style (Archery) • Second Wind (regain 1d10+2 h.p.) • Action Surge (extra action in turn once betw. short rests)     Soldier Features [PHB p. 140] • Military Rank   EQUIPMENT & TREASURE   Carried Gear: leather armor (AC 11), shield (AC +2), rapier, scimitar, longbow and 20 arrows, gaming set (playing card set), belt pouch, set of common clothes, an insignia of rank, a trophy taken from a fallen enemy (dagger, broken blade, or piece of a banner)   Coins & Gems: 9 gold pieces (gp 36 silver pieces (sp 27 copper pieces (cp 4 gems (worth 10 gp each)
Current Location
Species
Year of Birth
2969 29 Years old
Children
Eyes
Brown
Hair
Short btown
Skin Tone/Pigmentation
Tanned
Height
6’1”
Weight
190
Aligned Organization

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