Derek Jondunlass
Race: Human
Class & Level: Fighter 2
Background: Soldier
Alignment: Lawful Good
Experience: 309 xp
ABILITY SCORES & ABILITIES
(* includes +2 proficiency bonus; ** includes expertise, if any)
Strength 14
+2 ... Strength Ability Checks
+4 ... Strength Saving Throws *
+4 ... Athletics Skill *
210 lbs. ... Maximum Carrying Capacity
420 lbs. ... Max. Push or Drag (Speed -5 ft.)
420 lbs. ... Maximum Lift
Dexterity 16
+3 ... Dexterity Ability Checks
+3 ... Dexterity Saving Throws
+5 ... Acrobatics Skill *
+3 ... Sleight of Hand Skill
+3 ... Stealth Skill
Constitution 15
+2 ... Constitution Ability Checks
+4 ... Constitution Saving Throws *
Intelligence 11
+0 ... Intelligence Ability Checks
+0 ... Intelligence Saving Throws
+0 ... Arcana Skill
+0 ... History Skill
+0 ... Investigation Skill
+0 ... Nature Skill
+0 ... Religion Skill
Wisdom 13
+1 ... Wisdom Ability Checks
+1 ... Wisdom Saving Throws
+3 ... Animal Handling Skill *
+1 ... Insight Skill
+1 ... Medicine Skill
+1 ... Perception Skill
+1 ... Survival Skill
Charisma 9
-1 ... Charisma Ability Checks
-1 ... Charisma Saving Throws
-1 ... Deception Skill
+1 ... Intimidation Skill *
-1 ... Performance Skill
-1 ... Persuasion Skill
COMBAT [PHB p. 189]
11 ... Passive Perception
+3 ... Initiative Modifier
Armor Class 16 ... Armor worn: Leather armor and shield
30 ft. Speed ... Base distance per move
20 hit points ... 2d10 Hit Dice
Longbow. Ranged Weapon Attack: +7 to hit. Hit: 1d8+3 piercing damage. (Normal range to 150 ft.; disadvantage long range 151 to 600 ft. Must be used two-handed.)
Rapier. Melee Weapon Attack: +5 to hit, reach 5 ft. Hit: 1d8+3 piercing damage.
Scimitar. Melee Weapon Attack: +5 to hit, reach 5 ft. Hit: 1d6+3 slashing damage.
Fighting Style: Archery. Add +2 to hit for any ranged weapon attack.
FEATURES, TRAITS, SPECIAL ABILITIES
Proficiencies & Languages
• Proficiency Bonus: +2
• Armor: light armor, medium armor, heavy armor, shields
• Weapons: simple weapons, martial weapons
• Tools: one type of gaming set, vehicles (land)
• Saving Throws: Strength, Constitution
• Skills: Acrobatics, Animal Handling, Athletics, Intimidation
• Languages: Common, Goblin
Human Traits [PHB p. 29]
• Age: 27 years old
• Medium Size (5' 8", 182 lbs.)
Fighter Class Features [PHB p. 70]
• Fighting Style (Archery)
• Second Wind (regain 1d10+2 h.p.)
• Action Surge (extra action in turn once betw. short rests)
Soldier Features [PHB p. 140]
• Military Rank
EQUIPMENT & TREASURE
Carried Gear: leather armor (AC 11), shield (AC +2), rapier, scimitar, longbow and 20 arrows, gaming set (playing card set), belt pouch, set of common clothes, an insignia of rank, a trophy taken from a fallen enemy (dagger, broken blade, or piece of a banner)
Coins & Gems: 9 gold pieces (gp 36 silver pieces (sp 27 copper pieces (cp 4 gems (worth 10 gp each)
Current Location
Species
Year of Birth
2969
29 Years old
Children
Eyes
Brown
Hair
Short btown
Skin Tone/Pigmentation
Tanned
Height
6’1”
Weight
190
Aligned Organization
Comments