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Knick Gnaultie

Gruuldd Leader Knickeloverson Gnaultiwen

Knick Gnaultie is a Loxodon cult leader who has banded together several hundred different Goblinoid into a dangerous cult.     Race: Loxodon Gender: Male Class: Warlock Background: Sage Appearance: Missing fingers High Ability: Constitution-hardy, hale, healthy Talent: Great at impersonations Interaction Trait: Suspicious   ABILITY SCORES & ABILITIES (* includes +3 proficiency bonus; ** includes expertise, if any)   Strength 16       Dexterity 14 +2 ... Dexterity Ability Checks +2 ... Dexterity Saving Throws +2 ... Acrobatics Skill +5 ... Sleight of Hand Skill * +2 ... Stealth Skill     Constitution 13 +1 ... Constitution Ability Checks +1 ... Constitution Saving Throws   Intelligence 15 +0 ... Intelligence Ability Checks +0 ... Intelligence Saving Throws +3 ... Arcana Skill * +0 ... History Skill +3 ... Investigation Skill * +0 ... Nature Skill +0 ... Religion Skill   Wisdom 12 +1 ... Wisdom Ability Checks +4 ... Wisdom Saving Throws * +1 ... Animal Handling Skill +1 ... Insight Skill +1 ... Medicine Skill +1 ... Perception Skill +1 ... Survival Skill   Charisma 17 +3 ... Charisma Ability Checks +6 ... Charisma Saving Throws * +6 ... Deception Skill * +3 ... Intimidation Skill +3 ... Performance Skill +3 ... Persuasion Skill   11 ... Passive Perception +2 ... Initiative Modifier   Armor Class 13 ... Armor worn: Leather armor   30 ft. Speed ... Base distance per move   33 hit points ... 5d8 Hit Dice     Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. 1d4+2 piercing damage. (If thrown, normal range to 20 ft.; disadvantage long range 21 to 60 ft.)     Dagger (offhand as bonus action). As above but only 1d4 piercing damage.     Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. Hit: 1d6+0 piercing damage. (If thrown, normal range to 20 ft.; disadvantage long range 21 to 60 ft. If used two-handed in melee, does 1d8+0 damage.)     Eldritch Blast Cantrip. Ranged Spell Attack: +6 to hit, target one creature within 120 ft. range. Hit: 1d10+3 force damage with 2 beam(s). (If more than one beam, blast can be used as multiple beams of 1d10+3, each with separate attack roll to hit as one attack action.)     FEATURES, TRAITS, SPECIAL ABILITIES   Proficiencies & Languages • Proficiency Bonus: +3 • Armor: light armor • Weapons: simple weapons • Tools: disguise kit, forgery kit, navigator's tools, vehicles (water) • Saving Throws: Wisdom, Charisma • Skills: Arcana, Deception, Investigation, Sleight of Hand • Languages: Common   • Age: 23 years old   • Medium Size (7' 0", 352 lbs.)   Warlock Class Features [PHB p. 106]   • Otherworldly Patron (The Slaughter Sage, a greater demon)   • Pact Magic (all cast as 3rd level spells, regain spell slots after short or long rest)   • Dark One's Blessing (when you drop an enemy to 0 h.p, you regain 5 h.p.)   • Eldritch Invocations (see below)   • Pact Boon (Pact of the Tome / Book of Shadows, able to cast Message, Resistance and Sacred Flame cantrips)     Eldritch Invocations [PHB p. 110]   • Agonizing Blast (increased Eldritch Blast damage)   • Book of Ancient Secrets (as ritual, cast Identify, Detect Poison And Disease, Purify Food And Drink)   • One With Shadows (in dim light or darkness, become invisible as action)     Spellcasting [PHB p. 201]   Spell Attack Modifier +6 Spell Save DC 14 Cantrips Known: Blade Ward, Eldritch Blast, Minor Illusion     Known Spells (2 spell slots) Charm Person, Counterspell, Crown Of Madness, Hex, Mirror Image, Witch Bolt   Charlatan Features [PHB p. 128]   • False Identity     EQUIPMENT & TREASURE     Carried Gear: leather armor (AC 11), two (2) daggers, spear, disguise kit (cosmetics, hair dye, props, etc.), belt pouch, set of fine clothes, tools of the con of your choice (10 stoppered bottles filled with colored liquid, a set of weighted dice, a deck of marked cards, or a signet ring of an imaginary duke)     Coins & Gems: 636 gold pieces (gp 31 silver pieces (sp 54 copper pieces (cp 3 gems (worth 50 gp each)

Tenets of Faith

Forcing souls into a phylactery for his patron, Unctuous Virtue.

Mental characteristics

Personal history

Knick was raised in the deserts and grasslands of Ventenheim where a small group of Loxodon’s reside. Always an outsider his narcissism and disdain for his clan caused him to move on and begin a quest. He bounced around from city to city never finding what he needed. His elephantine physique always got him pushed out of most societies. He eventually was approached by a powerful entity that offered him power in exchange for turning more souls. This entity is called Unctuous Virtue but Knick knows it as the Higher Power. He eventually wound up in the Goblin Lands and has begun to use his new gifts to band together Goblinoid into a dangerous cult. "Everyone knew who I was, and I had friends everywhere I went.  But Loxodon’s don’t have any ambition.  They are peaceful and placid and very boring.” This land has excitement and danger and weak willed creatures I can bend to my will. Eventually winning their loyalty and their souls.
Divine Classification
Cult Leader/Warlock
Alignment
Chaotic Evil
Current Location
Species
Year of Birth
2934 64 Years old
Circumstances of Birth
Born under a comet
Children
Eyes
Sapphire Blue
Hair
None
Skin Tone/Pigmentation
Dark Grey
Height
7’
Weight
356
Ruled Locations

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