This section will detail all the careers and the 10 social classes, along with four uniquely advanced 'heroic' types. But those won't apply for the table below. This table of course is the random generation table, as with all parts of character creation, you can randomize for bonus exp. Simply roll a d100, check your species, and see where you fall. If you are content to take that option, then gain 50 exp. If you aren't content, roll 2 more times, and check where your rolls land. If you are content with one of those three options, then gain 25 exp. If you still aren't happy, pick your own, but gain 0 exp.
Starting Wealth is determined by your Status rating and score. Its a rising score 1 to 5, and with three categories. Those are the same in my world, the name has just changed, since different currency. They are Copper, Silver, and Gold. There are 12 Copper Stars to a Silver Moon and 20 Silver Moons to a Gold Sun.
Status Tier | Income/Rank of Status (1-5) |
Copper | 2d10 Copper Stars |
Silver | 1d10 Silver Moons |
Gold | 1 Gold Sun |
Career Tier | Characteristic Advances Required to Tier Up | Skill Advances Required to Tier Up |
1 | 5 | 5 |
2 | 10 | 10 |
3 | 15 | 15 |
4 | 20 | 20 |
Advances | XP cost/advance Career Characteristics | XP cost/advance for Non-Career Characteristics | XP Cost/Advance Career for Skills | XP Cost/Advance for Non-Career Skills |
0-5 | 25 | 50 | 10 | 20 |
6-10 | 30 | 60 | 15 | 30 |
11-15 | 40 | 80 | 20 | 40 |
16-20 | 50 | 100 | 30 | 60 |
21-25 | 70 | 140 | 40 | 80 |
26-30 | 90 | 180 | 60 | 120 |
31-35 | 120 | 240 | 80 | 160 |
36-40 | 150 | 300 | 110 | 220 |
21-45 | 190 | 380 | 140 | 280 |
46-50 | 230 | 460 | 180 | 360 |
Improvement | XP Cost |
+1 Talent | 100 XP+100 XP/Time the Talent has been taken. |
Leave a Complete Career Tier | 100 XP |
Leave an Incomplete Career Tier | 200 XP |