The Gods of Ipath
Lady Talreth - The Gnomish deity, a goddess of life, beauty, and perseverance in the face of adversity, is often depicted as a gnomish woman, elderly but aging gracefully, meditating in a field of grain. The mythos states that Talreth was once a mortal, but became so enlightened and pure in her ideals that she ascended to godhood on her deathbed, and her depiction is that of her body in it's final days. She bestows her followers with the power to protect others, banish evil, and bolster the good, and in response ask only that they never give up, always do what they think is right, and look out for those weaker than themselves.
The Forgemother - The Great Forgemother of the dwarves, Menira, is said to be the creator of all dwarves. Hammering the first dwarves out of the stone of her workshop, Menira seeded Ipath with the first generation of dwarves with her own two hands and stone from the Frigid Summits, under which she is said to reside. Legend has it that each peak of the Frigid Summits was formed by the shockwave of the Forgemother striking her anvil, able to bend steel to whatever shape she wishes with a single hammer blow. She bestows strength, fortitude, and endurance to artisans the continent over. Although she is primarily goddess of the Dwarves, rare is the blacksmith or farrier in Ipath without a symbol of Menira hanging somewhere in their shop.
The Wheel - The Halflings of Londor don't believe in a deity as an entity, that is to say as an individual divine being. Rather, they believe in the inevitable pull of balance by living beings. The world invariably pulls itself towards chaos, and the Wheel represents living creatures' desire to pull away from that chaos and balance the world around them. This balance takes many forms, and so long as the activities are balanced, the Wheel and those that follow it's ideals don't care so much about what specific actions are taken by a person, but rather what reactions are then made afterwards to bring it back into a state of equilibrium.
The Herald - Seen as a human riding on the back of a dragon, taming it to his will, Taleria's god is meant to be a symbol of Humanity's ability to rise above their shortcomings and conquer the world around them. The Dragonborn of the Empire take offense to this depiction, thinking it an insult aimed directly at them, but the priests of Taleria would say that the dragon is meant to symbolize oppression, adversity, and overwhelming force, not an actual dragon. The Herald bestows strength and great power upon it's disciples, so long as they uphold the tenants of honor, glory, and justice.
Myloth, the Vanquisher - Depicted as a dragon carrying a helpless human in it's foreclaw, Myloth is the symbol of the Emperor of Dormune. In many ways, the Emperor is the true "deity" of the Dragonborn, with Myloth meant to symbolize the current Emperor as much as a divine force. However, the average citizen of Dormune still sees the Vanquisher as a guiding light for their principles of dominance, conviction, and loyalty.
Aeryndal - The deity of the Elves is depicted as an ancient woodland mage with long, ragged white hair rife with tangles and twigs, long unkempt robes, and eyes that no longer see in the traditional way. Bearing the right hand of a fiend and the left hand of a celestial, Aeryndal casts an imposing presence, but could also easily pass for homeless. He symbolizes the love Elves possess for both the trees and the tomes of arcane power, and bestows knowledge, serenity, and grace upon his followers, in exchange for reverence of the land, respect for the power magic wields, and watchfulness.
Xailzareth - Not seen as a legitimate member of the pantheon by most, Xailzareth is the deity of the Orc and Goblin tribes of the northwest. He is a deity that values skill, strength, and power above all else, without the need for weighing down these qualities with the like of useless or trivial notions such as honor or glory. Xailzareth rewards his follows that cut down their enemies by any means possible, and frowns upon those that would weaken their position by adhering to some personal or cultural code that would have them fight at a disadvantage. Xailzareth sees no problem with retreat, as retreat allows you to turn a defeat today into a victory tomorrow. Those that revere Xailzareth follow those among them that are the most skilled, not necessarily the best leaders of people. He is generally depicted as a force of nature, either a living flame, or a massive storm. Either way, his image is clear in one sense, it is meant to convey incoming doom. He is said to be the spirit of the great warrior slain by Helena.
The Forgemother - The Great Forgemother of the dwarves, Menira, is said to be the creator of all dwarves. Hammering the first dwarves out of the stone of her workshop, Menira seeded Ipath with the first generation of dwarves with her own two hands and stone from the Frigid Summits, under which she is said to reside. Legend has it that each peak of the Frigid Summits was formed by the shockwave of the Forgemother striking her anvil, able to bend steel to whatever shape she wishes with a single hammer blow. She bestows strength, fortitude, and endurance to artisans the continent over. Although she is primarily goddess of the Dwarves, rare is the blacksmith or farrier in Ipath without a symbol of Menira hanging somewhere in their shop.
The Wheel - The Halflings of Londor don't believe in a deity as an entity, that is to say as an individual divine being. Rather, they believe in the inevitable pull of balance by living beings. The world invariably pulls itself towards chaos, and the Wheel represents living creatures' desire to pull away from that chaos and balance the world around them. This balance takes many forms, and so long as the activities are balanced, the Wheel and those that follow it's ideals don't care so much about what specific actions are taken by a person, but rather what reactions are then made afterwards to bring it back into a state of equilibrium.
The Herald - Seen as a human riding on the back of a dragon, taming it to his will, Taleria's god is meant to be a symbol of Humanity's ability to rise above their shortcomings and conquer the world around them. The Dragonborn of the Empire take offense to this depiction, thinking it an insult aimed directly at them, but the priests of Taleria would say that the dragon is meant to symbolize oppression, adversity, and overwhelming force, not an actual dragon. The Herald bestows strength and great power upon it's disciples, so long as they uphold the tenants of honor, glory, and justice.
Myloth, the Vanquisher - Depicted as a dragon carrying a helpless human in it's foreclaw, Myloth is the symbol of the Emperor of Dormune. In many ways, the Emperor is the true "deity" of the Dragonborn, with Myloth meant to symbolize the current Emperor as much as a divine force. However, the average citizen of Dormune still sees the Vanquisher as a guiding light for their principles of dominance, conviction, and loyalty.
Aeryndal - The deity of the Elves is depicted as an ancient woodland mage with long, ragged white hair rife with tangles and twigs, long unkempt robes, and eyes that no longer see in the traditional way. Bearing the right hand of a fiend and the left hand of a celestial, Aeryndal casts an imposing presence, but could also easily pass for homeless. He symbolizes the love Elves possess for both the trees and the tomes of arcane power, and bestows knowledge, serenity, and grace upon his followers, in exchange for reverence of the land, respect for the power magic wields, and watchfulness.
Xailzareth - Not seen as a legitimate member of the pantheon by most, Xailzareth is the deity of the Orc and Goblin tribes of the northwest. He is a deity that values skill, strength, and power above all else, without the need for weighing down these qualities with the like of useless or trivial notions such as honor or glory. Xailzareth rewards his follows that cut down their enemies by any means possible, and frowns upon those that would weaken their position by adhering to some personal or cultural code that would have them fight at a disadvantage. Xailzareth sees no problem with retreat, as retreat allows you to turn a defeat today into a victory tomorrow. Those that revere Xailzareth follow those among them that are the most skilled, not necessarily the best leaders of people. He is generally depicted as a force of nature, either a living flame, or a massive storm. Either way, his image is clear in one sense, it is meant to convey incoming doom. He is said to be the spirit of the great warrior slain by Helena.
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