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Chagun Ukâk

Known in merchant tongue as Brown Orc

 
"In the desert, the line between man and beast is impossible to distinguish. That is what makes the brown orcs so dangerous." - Saryf, Dejy ranger of Thygasha
 

Physiology

  The brown ores dwell exclusively in the desert realms of Tellene and make war on desert nomads, caravans, and the isolated cities and farming communities found around oases.   The physical differences between desert ores and the main subb-reed are slight. They have a lighter frame, being roughly rn% lighter than a human of equivalent size, bur what they lack in muscle is balanced by fatty reserves used to store moisture. This layer is siruared just below the skin and often gives them a warty look as the fat expands and contracts with water gain and loss. Through this extra fat, and by learning special breaching techniques, the desert ores can survive without water, even in the deepest desens, for rwice as long as members of ocher races can.   Their deep brown skin is strongly weathered by the sun and wind. E,..-ueme cases seem almost black to a casual glance and only their build prevents other ores confusing chem with the more powerful black ore.   Unlike ocher sub-breeds, rhe desert ores lfve above ground for a large part of their lives, bur have yet to become tolerant ro the harsh glare of the sun. Most tribes dwell on the edges of the deserts, in the high mountains chat mark rheir borders, and raid into the deserr communities when the chance arises. The clear night skies of the desen have enabled them to evolve low-light vision -rather than the darkvision of the common ores and their lairs tend to have low levels of illumination from candles and torches.  

Psychology

Smaller in numbers than all but the white ore, the desert ores are no less aggressive, territorial, or evil than their larger numbered cousins. Given the harsh climates in which they dwell, they generally fight not for material wealth, but for food, water, and salt, all of which are vital for their survival Caravans have been found looted of all water and food, bur with gems, jewelry and coin untouched.   Brown ore territory is valued for the number of controllable water sources that it contains. "Precious" minerals, such. as iron and copper, are of lesser importance than being able to provide for the tribes' survival needs. Most often these take the form of oases, bur £re.sh springs in neighboring foothills are equally cherished. Permanent surface settlements are often located at these points, bur any area that contains both water and subterranean living space is rhe most valued. Entire tribes have been decimated over such prizes.   The brown ores preferred method of rormenr is to Leave an enemy in the deep desen wirh no water a.nd then rrail him as be tries m reach civilization before he dies. A strange system of honor governs this barbarity and no retribution is ta.ken out o n a victim that manages to reach safety or a water source. Missile fire and the sheer weight of numbers discourage interference from desert nomads or caravaru.
See Dune Fremen on Arakis (Jay)
Ability Scores
Con +2; Str +1
Size
Medium
Speed
30 ft.
Age.
Orcs reach adulthood at age 12 and live up to 50 years.
Size.
Your size is Medium.
Darkvision.
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light.
Aggressive.
As a bonus action, you can move up to your movement speed toward a hostile creature you can see or hear. You must end this move closer to the enemy than you started.
Survival at all cost.
Add two of the following to your list of class skills: Athletics, Nature, Survival.
The water is life.
You can go twice as long without food and water before feeling the effects of starvation.
Languages.
You can speak, read, and write Common and Orc.

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