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Doulathan

Called doulathan by their elvish peers.
  Gray elves are haughty creatures. They project either good intentions tinged with arrogance or depraved indifference, depending on their alignment. They are somber and dignified, and they do not tolerate familiarity or open affection from others. The doulathan are the tallest of the elves. Their skin resembles that of high elves, although with a more golden tone. (“Gray” sums up their emotional state, rather than their coloration.) Their hair colors run light and their eyes are blue, green, brown or gray. On rare occasions, a gray elf has black eyes. Gray elves, unique among elven cultures, often have beards in their old age. Younger gray elves can grow them, but consider them horribly unfashionable.   Gray elves do not consider other races equals. They respect the dignity of lowland dwarves, tolerate high elves and ignore most other races. Gnomes can be annoying, especially the ones fond of practical jokes, while half-orcs are offensive. They treat hobgoblins with some respect, usually because they show the same in return. Gray elves pay no attention to halflings (when they must, they usually condescend).   Gray elf cities have more stone and fewer trees than those of other elven civilizations, and their governments are similar in complexity to human nations. Gray elves live all over Tellene, but their greatest concentration is in the city of Doulathanorian in the Edosi forest. Individuals live throughout elven lands, preferring the company of other elves to that of the “lesser” races. Gray elves favor worship of the Eternal Lantern, the Peacemaker, the Pure One, the Founder, the Mule, the Eye Opener and Queen Destiny, with the largest following belonging to the Pure One. Their attitude toward others and their choice of religion might seem a contradiction. How can a race that holds others in disdain worship a goddess of love? Simple – they love other races in the way that a human might love its pet dog.
Ability Scores
Dex +2; Int +2
Size
Medium
Speed
30 ft.
Age.
Although elves reach physical maturity at about the same age as humans, the elven understanding of adulthood goes beyond physical growth to encompass worldly experience. An elf typically claims adulthood and an adult name around the age of 100 and can live to be 750 years old.
Size.
Elves range from under 5 to over 6 feet tall and have slender builds. Your size is Medium.
Darkvision.
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light.
Keen Senses.
You have proficiency in the Perception skill.
Fey Ancestry.
You have advantage on saving throws against being charmed, and magic can't put you to sleep.
Trance.
Elves don't need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is "trance.") While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.   If you meditate during a long rest, you finish the rest after only 4 hours. You otherwise obey all the rules for a long rest; only the duration is changed.
Languages.
You can speak, read, and write Common and Elvish.
Elf Weapon Training.
You have proficiency with the longsword, shortsword, shortbow, and longbow.
Elvish Magic.
You add the Light cantrip to your list of cantrips. At 3rd level you get Magic Mouth 1/day. At 5th level you get Counterspell 1/day.
Encompassed species
Languages spoken