Gnomes Species in Terra Novus | World Anvil
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Gnomes

Gnome

The name "Gnome" actually refers to two rather different beings: the halfling-derived Wind Gnomes, which look like nothing more than an elf in miniature, and the dwarf-derived Stone Gnome, which seems to be made of solid rocks.
ability score increase: +1 DEX
age: Gnomes are fully mature at the age of 20, and live to 80 at most.
Size: Small
speed: 30ft
Languages: You can speak, read, and write Miskatonian.
race features:
Enhanced Circadian Rhythm. You only need to sleep for four hours per day, and cannot be magically put to sleep.

Subraces

Select one of the following subraces, gaining its features.
  Wind
  • Ability Score Increase. Your Dexterity and Intelligence scores increase by one.
  • Language. You can speak, read, and write Halfling
  • Innate Magic. You know the Minor Illusion cantrip. Starting from 3rd level you can cast Blur and Silence once each, recharging after a long rest. Your spellcasting ability for these spells is Intelligence.
  Stone
  • Ability Score Increase. Your Constitution score increases by two.
  • Language. You can speak, read, and write High Dwarvish.
  • Innate Magic. You know the Mold Earth cantrip. Starting from 3rd level you can cast Barkskin and Pass Without Trace once each, recharging after a long rest. Your spellcasting ability for these spells is Wisdom.
  Half-Halfling: Ansolaran
  • Ability Score Increase. Your Dexterity and Constitution scores increase by one.
  • Proficiencies. You have proficiency in the Stealth and Perception skills.
  • Overlooked. While hidden, you can move up to ten feet in the open without revealing yourself.
  • Brush Hunter. Being in a lightly obscured area doesn't impose disadvantage on your Wisdom (Perception) checks if you can see and hear.
  Half-Dwarf: Wild
  • Ability Score Increase. Your Dexterity and Wisdom scores increase by one.
  • Languages. You can speak, read, and write Sylvan.
  • Mask of the Wild. You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.
  • Fleet of Foot. Your base walking speed is 35 feet.
  • Innate Magic. you know one cantrip from the druid spell list. Your spellcasting ability for it is Wisdom.
  Half-Dwarf: Frost
  • Ability Score Increase. Your Constitution score increases by two.
  • Languages. You can speak, read, and write High Dwarvish.
  • Proficiencies. You have proficiency with the Athletics skill.
  • Iron Liver. You have advantage on constitution saves made against poison.
  • Frostborn. You have resistance to cold damage and are accustomed to cold weather.

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