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Accessoires

Introduction

Accessories are small items such as Rings or Necklaces that can hold One enchantment or One Spell.

Item Quality-Variants

Variant Effect Common Cost
iron 1 - 8 Silver
Bronze 5 - 15 Silver
Silver has a 15% chance to raise 1 Random Stat by 1 20 - 40 Silver
Gold has a 15% chance to raise 1 Random Stat by 1
and has a 2% chance to raise Purity/Corruption by 2%
50 Silver - 2 Gold
Electrum has a 35% chance to Grant the user the Ability to
control 1 Random Element for 2D20min in a 1D20m Radius
1 - 4 Gold
Thaumium Grants the user the Ability to See Magical of all Schools of Magic
and a 15% chance to see Corruption/Purity Magic
as well as a 15% chance to raise magical-Talent by 2
and 10% to raise Intel. by 1
2 - 10 Gold


Specialty

 
  • Size defines the Effect Strength (also enhances Chances by half is factor):
  • SI x1
  • MI x1.5
  • BI x2

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Cover image: by Alfred Kruse

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