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Bows & Schort-bows

Introduction

Bows are Twohanded Silent Ranged Weapons
Bows Armor Penetration Is Mostly Based on The used Arrows and so only special or very high-quality Bows Shred more than Leather Armor.
Bows can be shot without the Target noticing presumed that the Target is unaware of the Players Position.

Weapon Variants

Variant Stat Changes Common Cost
Scrap-Wood 2 - 5 Silver
Oak 5 - 11 Silver
Birch (Shredder Leather, +1 Acc. Overall) 11 - 23 Silver
Rohan (Shredder Leather, +2 Acc. Overall) 23 - 47 Silver
Elder (Shredder Leather, +3 Acc. Overall) 47 - 94 Silver
Thaumium (Shredder Leather and Lite Plate, +2 Acc. Overall, +2 Damage) 94 Silver - 1.89 Gold


Weapon Stats

 

Damage

Arrows
Arrow-Type Damage Common Cost for 10
Stone 1D3 1 - 5 Copper
Iron 1D6 5 Copper - 1 Silver
Steal 1D8 1 - 3 Silver
Electrum* 1D10 25% Chance of Random
(1D5 Elements:
Earth Ground opens Small Hole enemies Cover is Open,
Fire enemy catches Fire and takes for 3 Rounds 1D3 Damage,
Air Enemy is Pushed away from Player by 1D4m and there Cover is open,
Water Enemy Freezes and gets Paralyzed for 1 Turn (1 Pers. to counter),
Energy Enemy Takes 2x Damage) Elemental Effect.
3 - 7 Silver
Thaumium* 1D12 10% Chance of Arrow Returning by itself 7 - 15 Silver

Accuracy

 
Long-Bow
  • <10m Acc.-5
  • 10m - 300m Acc.+0
  • >300m Acc.-2

Short-Bow
  • <5m Acc. -2
  • 5m - 150m Acc. +0
  • >150m Acc. -5

Magazine Size

  • 1 Shots

Reload Speed

Long-Bow
  • 1 Turn

Short-Bow
  • 1/2 Turn

Specialty

  • Electrum Arrows can only be Fired with Rohan, Elder or Thaumium Bows
  • Thaumium Arrows can only be Fired with Thaumium Bows
  • If the user has the Weapon Proficiency "Bows" then they can Ignore Armor instead of Shredding it with a (Acc. -1 Long Bows)(Acc. -3 Short Bows)
Weapon-type: Projectile

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Cover image: by Alfred Kruse

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