Bows & Schort-bows
Introduction
Bows are Twohanded Silent Ranged WeaponsBows Armor Penetration Is Mostly Based on The used Arrows and so only special or very high-quality Bows Shred more than Leather Armor.
Bows can be shot without the Target noticing presumed that the Target is unaware of the Players Position.
Weapon Variants
Variant | Stat Changes | Common Cost |
Scrap-Wood | 2 - 5 Silver | |
Oak | 5 - 11 Silver | |
Birch | (Shredder Leather, +1 Acc. Overall) | 11 - 23 Silver |
Rohan | (Shredder Leather, +2 Acc. Overall) | 23 - 47 Silver |
Elder | (Shredder Leather, +3 Acc. Overall) | 47 - 94 Silver |
Thaumium | (Shredder Leather and Lite Plate, +2 Acc. Overall, +2 Damage) | 94 Silver - 1.89 Gold |
Weapon Stats
Damage
Arrows
Arrow-Type | Damage | Common Cost for 10 |
Stone | 1D3 | 1 - 5 Copper |
Iron | 1D6 | 5 Copper - 1 Silver |
Steal | 1D8 | 1 - 3 Silver |
Electrum* | 1D10 25% Chance of Random
(1D5 Elements: Earth Ground opens Small Hole enemies Cover is Open, Fire enemy catches Fire and takes for 3 Rounds 1D3 Damage, Air Enemy is Pushed away from Player by 1D4m and there Cover is open, Water Enemy Freezes and gets Paralyzed for 1 Turn (1 Pers. to counter), Energy Enemy Takes 2x Damage) Elemental Effect. |
3 - 7 Silver |
Thaumium* | 1D12 10% Chance of Arrow Returning by itself | 7 - 15 Silver |
Accuracy
Long-Bow
- <10m Acc.-5
- 10m - 300m Acc.+0
- >300m Acc.-2
Short-Bow
- <5m Acc. -2
- 5m - 150m Acc. +0
- >150m Acc. -5
Magazine Size
- 1 Shots
Reload Speed
Long-Bow
- 1 Turn
Short-Bow
- 1/2 Turn
Specialty
- Electrum Arrows can only be Fired with Rohan, Elder or Thaumium Bows
- Thaumium Arrows can only be Fired with Thaumium Bows
- If the user has the Weapon Proficiency "Bows" then they can Ignore Armor instead of Shredding it with a (Acc. -1 Long Bows)(Acc. -3 Short Bows)
Weapon-type: Projectile
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