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Extra Professions

Introduction

In addition to Classes Players Chose a Profession which defines extra Skills the Player will Start with.

Profession Types

Profession Effects
Gladiator Access to the Rage move-set.
Vagabond Access to the Archer move-set.
Soldier Access to the True Marksmen move-set.
Student of Alchemie Gains the Ability to create Potions. (Alchemie Lv.1)
Young Spell Crafter Gains the ability to make and cast Spells. (Start with 3 Spells per Day and Create 1 Spell on Character Creation)(Spel-Craft Lv.1)
-Any other Profession- Ability to Construct of Medium Complexity and lower based on there Respective Profession.(Crafting Lv.1)
Aristocracy Gain 1D20 Silver.
Alchemist
(Only War Mage)
Gain the Ability to use Advanced Alchemie. (Advanced Alchemie Lv. 1)

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Cover image: by Alfred Kruse

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