Rifles
Introduction
Rifles are Two handed Ranged Weapons mostly used by The Terrans or Trading Organizations.Rifles are modularly caliber Weaponry, so there Armor Shredder is based on Weapon Variant.
Weapon Variants
Variant | Stat Changes | Common Cost |
Copper | 1D5 Damage (-1 Acc. Overall) | 5 - 10 Silver |
Iron | 1D6 Damage | 10 - 15 Silver |
Bronze | 1D8 Damage (Shredder Leather) | 15 - 31 Silver |
Steal | 1D12 Damage (Shredder Leather, Lite Plate) | 31 - 63 Silver |
Electrum | 1D12+1 Damage (Shredder Leather, Lite Plate and Plate) (+1 Acc. 15m - 400m) | 63 Silver - 1.26 Gold |
Thaumium | 1D12+2 Damage (Shredder Leather, Lite Plate, Plate and Heavy Plate) (+1 Acc. Overall) | 1.26 Gold - 2.53 Gold |
Weapon Stats
Damage
- Variant specific (all Damage Numbers are based on standard Ammunition)
Accuracy
- <15m Acc.-1
- 15m - 400m Acc.+0
- >400m Acc.-2
Magazine Size
- 20 Shots
Reload Speed
- 2 Turn
Specialty
- Can Fire Once a Turn
- If the user has the Weapon Proficiency "Rifels" then they can Ignore Armor instead of Shredding it with a Acc. -1
Weapon-type: Projectile
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