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Rifles

Introduction

Rifles are Two handed Ranged Weapons mostly used by The Terrans or Trading Organizations.
Rifles are modularly caliber Weaponry, so there Armor Shredder is based on Weapon Variant.

Weapon Variants

Variant Stat Changes Common Cost
Copper 1D5 Damage (-1 Acc. Overall) 5 - 10 Silver
Iron 1D6 Damage 10 - 15 Silver
Bronze 1D8 Damage (Shredder Leather) 15 - 31 Silver
Steal 1D12 Damage (Shredder Leather, Lite Plate) 31 - 63 Silver
Electrum 1D12+1 Damage (Shredder Leather, Lite Plate and Plate) (+1 Acc. 15m - 400m) 63 Silver - 1.26 Gold
Thaumium 1D12+2 Damage (Shredder Leather, Lite Plate, Plate and Heavy Plate) (+1 Acc. Overall) 1.26 Gold - 2.53 Gold


Weapon Stats

 

Damage

  • Variant specific (all Damage Numbers are based on standard Ammunition)

Accuracy

  • <15m Acc.-1
  • 15m - 400m Acc.+0
  • >400m Acc.-2

Magazine Size

  • 20 Shots

Reload Speed

 
  • 2 Turn

Specialty

  • Can Fire Once a Turn
  • If the user has the Weapon Proficiency "Rifels" then they can Ignore Armor instead of Shredding it with a Acc. -1
Weapon-type: Projectile

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Cover image: by Alfred Kruse

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