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Short- Long- & Two Handed Swords

Introduction

Swords are Bladed Weapons that require no real Training and come in Three different Types: Short-Swords, Long-Swords and Two-Handed-Swords

  1. Short-Swords: better Acc.
  2. Long-Swords: better Damage
  3. Two-Handed-Swords: Allrounder

Weapon Variants

Variant Stat Changes Common Cost
Copper 1D4 Damage
(+1 Acc. Short-Sword)
(+1 Damage Long-Sword)
(+1 Acc. Two-Handed-Sword)
8 Copper - 2 Silver
Iron 1D4 Damage
(+1 Acc. Short-Sword)
(+2 Damage Long-Sword)
(+1 Damage Two-Handed-Sword)
2 - 5 Silver
Bronze 1D6 Damage (Shredder Leather)
(+1 Acc. Short-Sword)
(+2 Damage Long-Sword)
(+1 Damage Two-Handed-Sword)
5 - 11 Silver
Steal 1D6 Damage (Shredder Leather)
(+2 Acc. Short-Sword)
(+3 Damage Long-Sword)
(+1 Damage, +1 Acc. Two-Handed-Sword)
11 - 23 Silver
Electrum 1D8 Damage (Shredder Leather, Lite Plate)
(+2 Acc. Short-Sword)
(+3 Damage Long-Sword)
(+1 Damage, +1 Acc. Two-Handed-Sword)
23 - 47 Silver
Thaumium 1D8 Damage (Shredder Leather, Lite Plate)
(+3 Acc. Short-Sword)
(+4 Damage Long-Sword)
(+2 Damage, +2 Acc. Two-Handed-Sword)
47 - 94 Silver


Weapon Stats

 

Damage

 
  • Variant specific

Accuracy

     
  • Variant specific
   

Specialty

   
  • If the user has the Weapon Proficiency "Swords" then Short & Two-Handed Swords can Ignore Armor instead of Shredding it with a Acc. -2
Weapon-type: Sharp

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Cover image: by Alfred Kruse

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