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War-Hammers

Introduction

War-Hammers are Two handed Blunt Weapons that can only be wielded by especially Strong or Trained Individuals.
War-Hammers can Shredder leather and Lite Plate Armor

Weapon Variants

       
Variant Stat Changes Common Cost
Copper 1D6 Damage 4 - 8 Silver
Iron 1D8 Damage 9 - 17 Silver
Bronze* 1D8 +2 Damage 17 - 35 Silver
Steal* 1D10 Damage (Shredder Plate) (Acc. -1) 35 - 71 Silver
Electrum* 1D10 +3 Damage (Shredder Plate) (Acc. -2) 71 Silver - 1.43 Gold
Thaumium* 1D10 +8 Damage (Shredder Heavy Plate) (Acc. -3) 1.43 Gold - 2.87 Gold


Weapon Stats

 

Damage

 
  • Variant specific

Accuracy

 
  • Acc.: -1

Specialty

 
  • Variants over Iron can only be used with the Skill "Heavy-Handed" (1 Exp. per Kill using a War-Hammer, Level Up every 10Exp.+Current Level).
  • If Lv.1 in Heavy-Handed Variant Bronze is now useable.
  • If Lv.2 in Heavy-Handed Variant Steal is now useable.
  • If Lv.3 in Heavy-Handed Variant Electrum is now useable.
  • If Lv.4 in Heavy-Handed Variant Thaumium is now useable.


  • War-Hammer can be used to channels Two Spells using Thaumic Engineering or up to 5 Separat enchantments (Normally 2)
Weapon-type: Blunt

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Cover image: by Alfred Kruse

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