War-Hammers
Introduction
War-Hammers are Two handed Blunt Weapons that can only be wielded by especially Strong or Trained Individuals.War-Hammers can Shredder leather and Lite Plate Armor
Weapon Variants
Variant | Stat Changes | Common Cost |
Copper | 1D6 Damage | 4 - 8 Silver |
Iron | 1D8 Damage | 9 - 17 Silver |
Bronze* | 1D8 +2 Damage | 17 - 35 Silver |
Steal* | 1D10 Damage (Shredder Plate) (Acc. -1) | 35 - 71 Silver |
Electrum* | 1D10 +3 Damage (Shredder Plate) (Acc. -2) | 71 Silver - 1.43 Gold |
Thaumium* | 1D10 +8 Damage (Shredder Heavy Plate) (Acc. -3) | 1.43 Gold - 2.87 Gold |
Weapon Stats
Damage
- Variant specific
Accuracy
- Acc.: -1
Specialty
- Variants over Iron can only be used with the Skill "Heavy-Handed" (1 Exp. per Kill using a War-Hammer, Level Up every 10Exp.+Current Level).
- If Lv.1 in Heavy-Handed Variant Bronze is now useable.
- If Lv.2 in Heavy-Handed Variant Steal is now useable.
- If Lv.3 in Heavy-Handed Variant Electrum is now useable.
- If Lv.4 in Heavy-Handed Variant Thaumium is now useable.
- War-Hammer can be used to channels Two Spells using Thaumic Engineering or up to 5 Separat enchantments (Normally 2)
Weapon-type: Blunt
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