C Poisons
C
Causes 21 - 30 points of damage (3d8, 4d6, 3d10, 5d6)
Cascabel venom
Save or die else take 2 points of damage per round until the venom is neutralized. The antidote to this venom works only 35% of the time
Cashew oil poison
Causes 4d6 points of damage
Catfish poison
Does 2-8 (2d4) damage, half damage if save is made
Chalk
White chalky fluid.
Does 2-16 (2d8) damage, starts in one round, runs it's course in 1-3 (1d6/2) rounds. This actually reduces the creatures dexterity by one point per six points of damage taken. THIS LOSS IS PERMANENT. A restoration is required to recover the lost points. Save for no damage at -5
Chayapa
A blue liquid, used on arrows, darts, needles, and sometimes in daggers of venom.
It must be injected and works only on Humans, Elves Dwarves and Orcs. sets in immediately. It's effect is to cause a deep sleep for 3 - 7 (1d4+2) rounds. This poison will affect elves. Save for no effect.
Choke weed poison
Causes choking for 1-12(1d12) rounds (Incapacitating the victim), in addition, the victim must save vs. poison or take 1-6(1d6) damage each round.
This poison will not affect orcs or half-orcs in any way
Chrysanthemums
Destroys the central nervous system of the victim, Damage is 8d8. Save indicates one quarter damage
Cobra dust
Save vs. poison (at -2) or be blinded until a HEAL spell or a CURE BLINDNESS spell
Cobra venom
Does 6d6 points of damage
Conehead poison
Save vs. poison or take 4-24 (1d4*6) damage
Convultionary
Causes involuntary muscle spasms, placing the character out of action for 3 - 18 rounds
Copper centipede (Pincer)
Save vs. poison or take 2-12(2d6) damage. A save indicates no damage
Copper centipede (Stinger)
Save vs. poison or take 6-36(6d6) damage. A save indicates half damage
Coral snake venom
Save or take 4-24 (4d6) damage
Corrabus poison
Save vs. poison or take 10-60(10d6) damage. A save indicates half damage. Then save vs paralyzation or be paralyzed until cured
Couatl venom
Save vs. poison or die
Columbine Flower
This poison causes acute shortness of breath, the victim may fight or move rapidly for only three rounds before having to rest for a round. This lasts for 10-20 (1d10+10) rounds.
Crocotta poison
This poison from this creature is a blend of TWO neurotoxins as only mother nature can do, therefore the victim must save vs. poison twice.
Each poison does 7-42(7d6) damage, ans a save indicates half damage
Crowfoot
Save vs. poison or the poison will cause acute blistering inside the trachea causing the victim to slowly choke to death in 3 rounds (plus constitution bonus)
Crystle elixir
Created by Alchemy from crystle ooze, this will paralyze victims for 3-18 (3d6) rounds and will do 2-8 (2d4) damage. Save for half damage
Cuph ciguatera fish poison
A clear liquid, smells like pineapple.
Does 4 - 24 (4d6) damage, starts in 1 - 6 rounds, runs it's course in 1 - 8 turns. Save for no damage at +1
Cyanide
Save vs. poison or die else take 4d4 damage
Type
Biomaterial
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