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R Poison

Recursion


Causes one point of damage and then the victim must save vs. poison. If they miss, they will take 1 more point of damage and must save again.

This will continue until the victim dies or a save is made.

 

Red Slaad pellets


When these pellets come in contact with bare skin, the person must save vs. poison or die in 3 - 36 (3d12) hours
(Only a CURE DISEASE,SLOW POISON, NEUTRALIZE POISON, or BARKSKIN will affect this "poison", any of the above will stop it)

 

Red Urched poison


Save vs. poison or sleep for 1 - 4 turns

 

Red fang toxin


Does 3-12(3d4) to 8-32(8d4) damage. This toxin will paralyze all elves for 3-8 (1d6+2) turns

 

Red mamba venom


Save vs. poison (-3) or take 2-12 (2d6) to 6-36 (6d6) damage

 

Redback mushrooms


This mushroom powder has the same chemical makeup as the potion used in the IDENTIFY spell, when consumed, the same effect occurs

 

Redbog poison


When coming into contact with the air, this poison oxidizes into a 60 foot cloud of reddish opaque gas.

Anyone or thing that is under 12 hit dice must save or fall into a deep sleep for 1 - 100 (1d100) rounds. Anyone over 12 hit dice that does not save is slowed. This poison will even put elves to sleep!  

Retch


Derived from the retch plant,
This toxin has NO saving throw. Any victim will vomit and heave for 1-3 (1d6/2) rounds and lose 50% of their current strength for 6 turns (1 hour).

 

Rhododendron


Save vs. poison or this poison causes vertigo and headaches, watering of the eyes and fluttering of the heart that is followed in 2-8 (2d4) rounds by irregular and slow pulse convulsions and paralysis of the arms and legs.
The victim will die 12 rounds after the slowed pulse begins.

 

Rhubarb poison


This poison shuts down the victims kidneys, so that each day after poisoning, the victim must roll 3d6 under their constitution or die. Each successive day adds 1 to the die roll (cumulative).

Ringing Leaf


Source: Western Reach sea coast tip.
The Ringing Leaf is the leaf of a dune growing grass that holds dunes together but in the wind also rings like a set of bells. It is very melodic and calming for those in the area. In some cases it is used to counteract the effects of Sirens.

Toxic Use: when put onto a weapon the mixture makes the individual sensitive to sound - so much so that it acts like an Audible Glamor spell on the recipient even though no one else can hear anything. (Small amounts used by a Rogue can increase Listening skill by +10% with only a 15% chance of overdose causing the above effects and possible hearing damage - save versus poison at +3)

 

Rock poppy


Save vs. poison or turn to stone as per FLESH TO STONE spell

Rockworm


acid Does 7-32(5d6+2) damage

 

Roper poison


Save vs. poison or lose one half strength for 1 - 4 days

Type
Biomaterial

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