Gul

Gul values brains over brawn, diplomacy over direct assault, and guile over forthrightness. Standing as a polar opposite of the battle deities like Khoreg, he believes power is gained through trickery and deceit in all forms and that everyone and everything has a price. His conflict with Khoreg led to Gul killing the wargod and absorbing this power in an effort to become the god of conflict. This is a domain that he has retained even after Khoreg's rebirth. 
Often depicted as a hooded trader, a jester, an unknown assassin, or as a masked, and well-dressed gentleman, Gul will task his followers with challenges or games in order to prove their worth to him.

Divine Domains

God of Conflict, Trade, Assassination and Trickery  

Holy Books & Codes

The worship of Gul is open to anyone. Favoured by traders, assassins and performers, worship is not practiced in the openin the form of services, but rather as part of one’s job. Performers act for him, traders trade in his name, and assassins undertake contracts as a service to him. No official churches are built in his name and there is no formal clergy, instead theatres, markets and places where exchanges are made all attract followers who invoke his blessing. Some shrines to Gul exist at crossroads in open country.

A contract is binding, and as such should be adhered to the letter; to break it is a slight against Gul himself. This includes contracts for assassination. Should an assassin of Gul fail in their mission more than twice, their life should count as forfeit.  

Divine Symbols & Sigils

Grey eyes, Masks, Coins  

Holidays

On The 21st of the 5th month, The Exchange must be made. This requires the writing of a binding contract of a worshipper’s devotion to Gul. In this contract is detailed what their worship will provide him and what they expect to receive from it. This contract is then burned at a shrine to his name, and a silver coin is swallowed.  
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