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The Wildwardens

The Wildwardens' guildhouse is a sprawling, three-story building located near the heart of Oratin. It is constructed primarily from local timber. The building features a prominent thatched roof, tall, arched windows, and a large central courtyard where members often gather for meetings and training exercises. The guildhouse is adorned with trophies from successful missions, including mounted heads of ferocious creatures and rare artifacts from the wilderness.
  The emblem of the Wildwardens consists of a stylized, intertwined tree and sword. Members of the Wildwardens are easily recognizable by the guild emblem embroidered on their attire, often displayed prominently on their cloaks or tunics. They also wear distinctive belts made from intricately woven plant fibers, signifying their affiliation with the guild.
  Newcomers undergo a period of training and orientation to ensure they are well-prepared for the challenges of the wilderness. Senior members mentor and guide them, sharing their knowledge and skills.
  The half-orc who leads the Wildwardens is known as Muguz.
Type
Guild, Adventuring
Leader
Location
Controlled Territories
Notable Members

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