The Forge
The Forge is a combination of two large buildings:
The building on the right houses a forge, and functions like a blacksmith. Here two dwarves can be found busy at work creating armour, weapons and private commissions.
The left building is furnished like a restaurant dinner show, round tables with chairs are spread across the room and a large stage takes up the bulk of the right wall.
In this restaurant part a dinner show was given which the party attended. In this dinner show, you were allowed to draw a raffle ticket upon paying an entrance fee. Live on stage trinkets were created and then raffled, if you were lucky and had the corresponding ticket (or the closest) you won said trinket.
At that night the following trinkets were created/raffled:
Ring of Tracking, a simple ring, when attuned to it the user knows the location of the ring at all times. -> won by dovael
Lazy Boomerang, A boomerang that deals 1d6 + Dex slashing damage. Once attuned the boomerang will always come back after 1d20 hours. -> won by a small halfling
Tome of Summon Cat, Shortly after the user attempts to read this book a cat appearing from nowhere will appear and attempt to lounge or nap on top of this tome. Repeated testing confirms the cat can walk through walls, and its origin is wherever it feels like. -> won by Riardo.
Champions Chessboard, a fine elven made chess board made with white quartz, basalt, and red cedar. User must win a chess game with this board to attune to it (Int DC 20) Chess pieces will slaughter each other and mend after every game. On attunement chesspieces will obey one command from you out of game for thirty minutes (treat entire team as a tiny construct.) -> won by nevitash
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