Weapons
Weapons are tools mainly used to inflict harm upon an opponent. Weapons evolved mainly from farming implements in ages past. Today, the weapons is a tool for combat, a sign of wealth and stature, and for most adventurers; a trusted companion.
Weapons generally come in 3 states of craftsmanship: Poor, Normal and Masterwork. All prices stated in the table below are for a weapon of normal craftsmanship. Adjusted prices for Poor and Masterwork weapons can be found below at their respective entry.
Simple melee, While the dagger is designed to inflict piercing wounds upon an opponent, the knife is crafted with slashing or chopping motions in mind. Knife is a simple tool found in almost every hearth and carried by many as a handy tool. Thinblade
Martial melee, The thinblade is a crossover between a longsword, rapier and scimitar. Almost as long as a longsword, with the sleek design of a rapier and a scimitar. This blade is perfect for sweeping motions and quick cuts rather than stabs.
Weapon Table
Weapon | Cost | Damage | Bulk | Properties | ||
---|---|---|---|---|---|---|
Simple melee weapons | ||||||
Club | 1s | 1d4 bludgeoning | 2 | Light | ||
Dagger | 2g | 1d4 piercing | 1 | Finesse, light, thrown (range 20/60) | ||
Greatclub | 2s | 1d10 bludgeoning | 3 | Two-handed | ||
Handaxe | 5g | 1d6 slashing | 2 | Light, thrown (range 20/60) | ||
Javelin | 5s | 1d6 piercing | 2 | Thrown (range 30/120) | ||
Knife | 2g | 1d4 slashing | 1 | Finesse, light | ||
Light Hammer | 2s | 1d4 bludgeoning | 1 | Light, thrown (range 20/60) | ||
Mace | 5g | 1d6 bludgeoning | 2 | — | ||
Quarterstaff | 2s | 1d8 bludgeoning | 3 | Two-handed | ||
Sickle | 1g | 1d4 slashing | 1 | Light | ||
Spear | 1g | 1d6 piercing | 3 | Thrown (range 20/60), versatile (1d8) | ||
Simple Ranged Weapons | ||||||
Crossbow, light | 25g | 1d8 piercing | 3 | Ammunition (range 80/320), loading, two-handed | ||
Dart | 5c | 1d4 piercing | 0,2 | Finesse, thrown (range 20/60) | ||
Shortbow | 25g | 1d6 piercing | 2 | Ammunition (range 80/320), two-handed | ||
Sling | 1s | 1d4 bludgeoning | 1 | Ammunition (range 30/120) | ||
Martial Melee Weapons | ||||||
Battleaxe | 10g | 1d8 slashing | 3 | Versatile (1d10) | ||
Flail | 10g | 1d8 bludgeoning | 3 | — | ||
Glaive | 20g | 1d10 slashing | 4 | Heavy, reach, two-handed | ||
Greataxe | 30g | 1d12 slashing | 4 | Heavy, two-handed | ||
Greatsword | 10g | 2d6 slashing | 4 | Heavy, two-handed | ||
Halberd | 50g | 1d10 slashing | 4 | Heavy, reach, two-handed | ||
Lance | 10g | 1d12 piercing | 4 | Reach, special | ||
Longsword | 15g | 1d8 slashing | 3 | Versatile (1d10) | ||
Maul | 10g | 2d6 bludgeoning | 4 | Heavy, two-handed | ||
Morningstar | 15g | 1d8 piercing | 2 | — | ||
Pike | 5g | 1d10 piercing | 4 | Heavy, reach, two-handed | ||
Rapier | 25g | 1d8 piercing | 2 | Finesse | ||
Scimitar | 25g | 1d6 slashing | 2 | Finesse, light | ||
Shortsword | 10g | 1d6 piercing | 2 | Finesse, light | ||
Thinblade | 30g | 1d8 slashing | 2 | Finesse | ||
War Spear | 5g | 1d8 piercing | 3 | Thrown (range 20/60), versatile (1d8) | ||
War Pick | 5g | 1d8 piercing | 2 | — | ||
Warhammer | 15g | 1d8 bludgeoning | 2 | Versatile (1d10) | ||
Whip | 2g | 1d4 slashing | 1 | Finesse, reach | ||
Martial Ranged Weapons | ||||||
Blowgun | 10g | 1 piercing | 0,2 | Ammunition (range 25/100), loading | ||
Crossbow, hand | 75g | 1d6 piercing | 2 | Ammunition (range 30/120), light, loading | ||
Crossbow, heavy | 50g | 1d10 piercing | 4 | Ammunition (range 100/400), heavy, loading, two-handed | ||
Longbow | 50g | 1d8 piercing | 3 | Ammunition (range 150/600), heavy, two-handed | ||
Net | 1g | — | 1 | Special, thrown (range 5/15) | ||
Weapon descriptions
KnifeSimple melee, While the dagger is designed to inflict piercing wounds upon an opponent, the knife is crafted with slashing or chopping motions in mind. Knife is a simple tool found in almost every hearth and carried by many as a handy tool. Thinblade
Martial melee, The thinblade is a crossover between a longsword, rapier and scimitar. Almost as long as a longsword, with the sleek design of a rapier and a scimitar. This blade is perfect for sweeping motions and quick cuts rather than stabs.