Long-Term Project

When working on a long-term project (either brand new, or already existing), describe what your character does to advance the project clock and roll an action. Mark segments on the clock according to your result: 1-3: one segment, 4/5: two, 6: three, critical: five.
  A long-term project can cover a wide variety of activities, like doing research into an Ur artifact, investigating a crime, establishing someone’s trust, courting a new friend or contact, changing your character’s vice, and so on. You can even do them in sequence. Sometimes you have to finish one project to enable another. Based on the goal of the project, the GM will tell you the clock(s) to create and suggest a method by which you might make progress.
  On the last job, Aman opened the airlock on a Nightspeaker ship and blew Oin-rai into space. But now Oin has been sighted causing havoc on Indri, shouting for Aman’s head. How is this possible? This is beyond the scope of a simple gather information roll, so Aman starts a long-term project to investigate this mystery. The GM says it will be an 8-segment clock. Aman spends a downtime activity CONSORTING with mystics on the matter. The player rolls Aman’s CONSORTING action and gets a 4: two segments on the project clock.
  In order to work on a project, you might first have to achieve the means to pursue it—which can be a project in itself. For example, you might want to make friends with a member of the Sah’iir, but you have no connection to them. You could first work on a project to CONSORT in their circles so you have the opportunity to meet one of them. Once that’s accomplished, you could start a new project to form a friendly relationship.

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