Vision
Spend 1 stress to remotely view a distant place or person tied to you in some intimate way. Spend 1 stress for each extra feature: it lasts for a minute rather than a moment—your target can also see and hear you—you may see something only familiar to you, not intimate.
Spending a gambit with your starting ability (“the Way”) covers all costs. When your target can also see and hear you, you are both within the same “area,” for the purposes of other abilities.
Spending a gambit with your starting ability (“the Way”) covers all costs. When your target can also see and hear you, you are both within the same “area,” for the purposes of other abilities.
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