Warded
You may expend your special armor to resist the consequences of a Way attack or artifact use, or push yourself when using mystic powers.
When you use this ability, tick the special armor box on your playbook sheet. If you use this ability to push yourself, you get one of the benefits (+1d, +1 effect, act despite severe harm) but you don’t take 2 stress. Your special armor is restored when you select your load at the start of a job.
When you use this ability, tick the special armor box on your playbook sheet. If you use this ability to push yourself, you get one of the benefits (+1d, +1 effect, act despite severe harm) but you don’t take 2 stress. Your special armor is restored when you select your load at the start of a job.
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