Mysteries Unsettling & Unresolved
Mysteries That Remain Outside Our Knowledge
The Bone Comb a simple comb that has hinted at a dark connection beyond the bonds of Auredain. Afraid of the possibilities, the Companions accepted the advice of Brother Prospit and have made it safe from the eyes and thoughts of others.
What is it? Where is it trying to lead the holder of the Comb? Why does it make Dryads want to hurt Brother Prospit?
Red Sand, a new narcotic sweeping Heraldsport and under the monopoly of the Gravel Gang. With it, this up-and-coming guild is upsetting the balance amongst the other crime guilds. Rhys said war was in the air...
What does it do? Why is it so addictive? Where does it come from? And how far will the other guilds go to break the monopoly?
Haraz Thun, the fabled Duergar capital of legend, reputed to be buried somewhere in the Approach. Haraz Thun was allied and equal in might to the Over-Kingdom of Aendor. Not even the surviving Duergar Vaults know its location due to the underground upheaval and the dispersal of the few refugees. But if its gone forever, how did that Goblin scum get his hands on a pristine heirloom Axe crafted there?
The greatest Duergar Vault in Mid-Aneloria. Hundreds, no thousands of years of their industry in that great city. Haraz Thun was known for its mines, exemplary craftsmen and runesmiths back at the Time of Aendor and even before when the Secrets of the Duergar were mighty indeed. Its location would be the most valuable thing to any Duergar and the Dwarven people in Auredain who survived as refugee children. Pfah... probably just a myth! How could they lose an entire city?
What is wrong with the Sallow Hills?
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