Barloz Class Medium Freighter - The Twi'lek Dancer

  The Twi'lek Dancer began its operational career after it was purchased by an agricultural combine in the Tion Hegemony. Eventually, the combine acquired the funds to upgrade to the Corellian YT-1300 and decided to retire the Harvest.   The craft was purchased by a Tiss'shar bounty hunter, Xufal D'uat, who heavily modified the ship, renaming it the Venom Sting. For a period of three years, the Venom Sting operated in the vicinity of Elrood, until D'uat was killed by a fellow hunter. The Venom Sting was set adrift in space, where it was salvaged by a TaggeCo. mining station. TaggeCo. auctioned the ship off, and it was purchased by the Thalassian slavers (who renamed the vessel Twi'lek Dancer). After discovering the extent of D'ual's modifications to the craft, the Thalassians used her as an assault gunboat and picket defense craft, upgrading the sublight engines and shielding systems and augmenting the vessel's weapons load-out with three proton torpedo launchers and a tractor beam. Eventually, the cell of Thalassian slavers were jumped by pirates, who commandeered the vessel for their own use.   Craft: Modified Corellian Engineering Corporation Barloz-dass Freighter
Type: Medium Freighter
Scale: Starfighter
Length: 41 meters
Skill: Space transports
Crew: 2, skeleton: 1/+5
Passengers: 3
Cargo Capacity: 65 metric tons
Consumables: 1 month
Cost: 19.200 (used)
Hyperdrive Multiplier: x1
Hyperdrive Backup: x8
Maneuverability: 2D+2
Space: 7
Atmosphere: 350; 1,000 kmh
Hull: 40+2
Shields: 2D+2
Sensors:
Passive: 20/lD
Scan: 45/2D
Search: 60/3D
Focus: 4/4D
 
Weapons:
Two Quad Laser Cannons (can be fired from cockpit)
Fire Arc: Turret
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Atmosphae Range: 100-300/1.2/2.5 km
Damage:6D
 
Tractor Beam
Scale: Starfighter
Fire Arc: Front
Crew: 1
Skill: Starship Gunnery
Fire Control: 3D
Space Range: 3/5/2010
Atmosphere: 1.2 km
Damage: 3D
 
Proton Torpedo Launcher (with three torpedoes)
Fire Arc: Back
Skill: Starship gunnery
Fire Control: 1D+2
Space Range: 1-5/8/12
Atmasphere Range: 100-500/800/1.2 km
Damage: 5D
 
Game Notes:
Anti-intrusion sensors: The ship's sensor array can detect motion and heat sources aboard the Twi'lek Dancer, displaying them on the cockpit. Activating the array requires a Moderate
sensors roiL This gives the sensor operator +2D to detect motion or thermal sources aboard the ship.
 
Anti·intrusion safeguards: With the exception of the cockpit, the floors and main bulkheads have been lined with shock-filaments, which can be remotely triggered from the cockpit. The shock filaments administer 4D stun damage to anyone in contact with them. Characters wearing insulated boots or gloves are immune to the shock-filaments' effects. The controls for the anti-intrusion systems are hidden behind an access panel in the cockpit (requiring a Difficult search roll to locate).
 
Null-gas: The life-support systems has been outfitted with a concealed series of null-gas canisters that can flood the ship. The system can be activated from the life-support control area or from the cockpit, though this system is hidden as well (requiring a Very Difficult search roll to locate). The gas inflicts 80 stun damage and once the victim is rendered unconscious, he remains immobile for 10 hours. The cockpit can be sealed against the gas simply by closing the door.