Imperial Class Star Destroyer Vehicle in The Arkanis Sector | World Anvil

Imperial Class Star Destroyer

Designed by Lira Wessex, daughter of the man who designed the Victory-class Star Destroyer, the Imperial-class Star Destroyer was an engineering and budget-planning nightmare. But the Navy pushed for it and the Emperor demanded it, so the standard Star Destroyer was built.   The Imperial Star Destroyer has enough firepower to reduce a civilized world to slag or take on a fleet of lesser enemy vessels. Each carries a full stormtrooper division, complete with assault craft and ablative heat shields for orbital drops, 20 AT-AT and 30 AT-ST walkers for ground assault, and six TIE fighter squadrons for escort and patrol.   There are whole star systems whose gross domestic product is less than the cost of a single Imperial Star Destroyer. There are whole nations which, throughout their entire history, do not use as much energy as an Imperial expends to make a single hyperspace jump.   To carry out the Emperor's mandate of rule through fear and the swift destruction of opposition, the Imperial-class Star Destroyer is the weapon of choice. By deploying a Star Destroyer and support ships to a system, the Empire can destroy virtually any foe.   It is impossible to garrison every world in every system in the Empire, but the Imperial Star Destroyers give the Emperor the ability to project his power anywhere he wishes in a short period of time. These vessels are more than weapons platforms. They also act as space stations, repair docks, and heavy transports for smaller craft.   An Imperial-class vessel usually carries combat craft, shuttles, repair and recovery vehicles, landing barges, drop ships, ground assault vehicles, and pre-fabricated garrison bases for immediate deployment.   Since its introduction, an improved version of the Star Destroyer has begun to see action. The Imperial II is an upgraded model featuring increased hull shielding and heavier firepower.  
Imperial Star Destroyer
Craft: Kuat Drive Yards' Imperial I Star Destroyer
Type: Star Destroyer
Scale: Capital
Length: 1,600 meters
Skill: Capital ship piloting: Star Destroyer
Crew: 36,810, gunners: 275, skeleton: 5,000/+20
Crew Skill: Astrogation 4D, capital ship gunnery 4D+2, capital ship piloting 5D+1, capital ship shields 4D+1, sensors 4D
Passengers: 9,700 (troops)
Cargo Capacity: 36,000 metric tons
Consumables: 6 years
Cost: Not available for sale
Hyperdrive Multiplier: x2
Hyperdrive Backup: x8
Nav Computer: Yes
Maneuverability: 1D
Space: 6
Hull: 7D
Shields: 3D
Sensors:
Passive: 50/1D
5can: 100/3D
Search.200/4D
Focus. 6/4D+2
 
Weapons:
60 Turbolaser Batteries
Fire Arc: 20 front, 20 left, 20 right
Crew: 1 (20), 2 (40)
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 3-15/36/75
Atmosphere Range: 6-30/72/150 km
Damage: 5D
 
60 Ion Cannons
Fire Arc: 20 front, 15 left, 15 right, 10 back
Crew: 1(15), 2(45)
Skill: Capital ship gunnery
Fire Control: 2D+2
Space Range: 1-10/25/50
Atmosphere Range: 2-20/50/100 km
Damage: 3D
 
10 Tractor Beam Projectors
Fire Arc: 6 front, 2 left, 2 right
Crew: 1 (2), 4 (2), 10(6)
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 1-5/15/30
Atmosphere Range: 2-10/30/60 km
Damage:6D
 
Starfighters: The Standard Imperial Star Destroyer TIE Fighter Complement includes one full wing of 72 starfighters. Of these, 44 are TIE/ln line starfighters, 4 TIE/fc fire control fighters, 12 TIE/in Interceptors and 12/sa TIE bombers.   These 72 starfighters form 6 squadrons with 12 ships each. Interceptors and Bombers form their own wings, while one of the regular TIE squadrons serves as a recon unit.   Each squadron is broken down into 3 Flights of 4 vessels each, and each flight is split into 2 Elements of 2 fighters each - one leader and one wingman.