Victory Star Destroyer
Technological advancement is a byproduct of war. The battle-marred era marked by the Clone Wars saw the creation of bigger, faster more heavily armed and armored combat vessels. The best of this bumper crop was the Victory-class Star Destroyer.
Designed by Republic engineer Walex Blissex the Victory was commissioned into service as the wars were drawing to a close. Consequently though these ships saw little action during the wars, they formed the bulk of the Republic Navyfor years following. For a time it seemed these vessels would be replaced by the larger, newer Imperial-class Destroyers, but since the Rebellion moved into full swing the Victory has served in the defense of the Empire.
The Victory Star Destroyer carries out three standard mission types: planetary defense, planetary assault and troop support, and ship-to ship combat. It is much better at the first two than at the latter. One of this vessel's most powerful advantages is its ability to enter the upper levels of a planet's atmosphere — something the newer Star Destroyers cannot do. This permits precision ground attacks and the pursuit of smaller craft hoping to escape by divinig toward planet.
The Victory-class vessel's main deficiency is its slow sublight speed. However, it does have rapid hyperspace capabilities and can make jumps quickly. To augment its slow speed, the Victory carries two TIE fighter squadrons.
Craft: Rendili Star Drive's Victory I
Type: Wctory-class Star Destroyer
Scale: Capital
Length: 900 meters
Skill: Capital ship piloting: Star Destroyer
Crew: 4,798, gunners: 402, skeleton: 1785/+15
Crew Skill: Astrogation3D+2, capital ship gunnery 4D+2, capital ship piloting 5D, capital ship shields 4D, sensors 3D+2
Passengers: 2,040 (troops)
Cargo Capacity: 8,100 metric tons
Consumables: 4 years
Cost: Not available for sale
Hyperdrive Multiplier: xl
Hyperdrive Backup: x15
Nav Computer: Yes
Maneuverability: 1D
Space: 4
Atmosphere: 280; 800 kmh
Hull: 4D
Shields: 3D+1
Sensors:
Passive: 40/1D
Scan: 70/2D
Search: 150/3D
Focus: 4/3D+2
Weapons:
10 Quad Turbolaser Batteries
Fire Arc. 5 left, 5 right
Crew; 5
Skill: Capital ship gunnery
Fire Control: 4D
Space Range. 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 5D
40 Double Turbolaser Batteries
Fire Arc.10 front, 15 left, 15 right
Crew: 3
Skill: Capital ship gunnery
Fire Control: 3D
Space Range.3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 2D+2
80 Concussion Missile Tube Launchers
Fire Arc: 20 front, 20 left, 20 right, 20 rear
Crew: 2
Skill: Capital ship gunnery
Fire Control: 2D
SpaceKange: 2-12/30/60
Atmosphere Range: 4-24/60/120 km
Damage: 9D
10 Tractor Beam Projectors
Fire Arc. 6 front, 2 left, 2 right
Crew: 2 (2), 4 (2), 10(6)
Skill: Capital ship gunnery
Fire Control:4D
SpaceRange: 1-5/15/30
Atmosphere Range: 2-10/30/60 km
Damage: 5D
Type: Wctory-class Star Destroyer
Scale: Capital
Length: 900 meters
Skill: Capital ship piloting: Star Destroyer
Crew: 4,798, gunners: 402, skeleton: 1785/+15
Crew Skill: Astrogation3D+2, capital ship gunnery 4D+2, capital ship piloting 5D, capital ship shields 4D, sensors 3D+2
Passengers: 2,040 (troops)
Cargo Capacity: 8,100 metric tons
Consumables: 4 years
Cost: Not available for sale
Hyperdrive Multiplier: xl
Hyperdrive Backup: x15
Nav Computer: Yes
Maneuverability: 1D
Space: 4
Atmosphere: 280; 800 kmh
Hull: 4D
Shields: 3D+1
Sensors:
Passive: 40/1D
Scan: 70/2D
Search: 150/3D
Focus: 4/3D+2
Weapons:
10 Quad Turbolaser Batteries
Fire Arc. 5 left, 5 right
Crew; 5
Skill: Capital ship gunnery
Fire Control: 4D
Space Range. 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 5D
40 Double Turbolaser Batteries
Fire Arc.10 front, 15 left, 15 right
Crew: 3
Skill: Capital ship gunnery
Fire Control: 3D
Space Range.3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 2D+2
80 Concussion Missile Tube Launchers
Fire Arc: 20 front, 20 left, 20 right, 20 rear
Crew: 2
Skill: Capital ship gunnery
Fire Control: 2D
SpaceKange: 2-12/30/60
Atmosphere Range: 4-24/60/120 km
Damage: 9D
10 Tractor Beam Projectors
Fire Arc. 6 front, 2 left, 2 right
Crew: 2 (2), 4 (2), 10(6)
Skill: Capital ship gunnery
Fire Control:4D
SpaceRange: 1-5/15/30
Atmosphere Range: 2-10/30/60 km
Damage: 5D