Giants

Ancient empires once cast long shadows over a world that quaked beneath the giants' feet. In those lost days, these towering figures were dragon slayers, dreamers, crafters, and kings, but their kind fell from glory long ago. However, even divided among secluded clans scattered throughout the world, the giants maintain the customs and traditions of old.   Giants belong to a caste structure called the ordning. Based on social class and highly organized, the ordning assigns a social rank to each giant. By understanding its place in the ordning, a giant knows which other giants are inferior or superior to it, since no two giants are equal.   Each of the giant races analyses a different combination of skills or qualities to determine the ordning. Giants make excelling in these qualities the purpose of their lives.

Giants around the Azure Sea

In remote regions of the world, the last remaining plinths, monoliths, and statues of the great giant empires bow their heads in desolate obscurity. Where once those empires sprawled across all lands, now the giants dwell in isolated tribes and clans.   Each of the main giant races - the cloud, fire, frost, hill, stone, and storm giants - are related by common elements of history, religion, and culture. They view one another as kindred, keeping any inherent animosity over territory and ambition to a minimum.   Few tribes of giants are know of to those in the civilised areas of the world, and rarely come into contact. A tribe of hill giants, the Slanog Tribe, is know to reside somewhere in the Darview Fells, where they sometimes come across the Dwarves of the region.

Giants by Sam Wood



Cover image: Races of the Azure Sea by Tyler Jacobson

Comments

Please Login in order to comment!