Tiberius Greywolf - DECEASED
Tiberius Greywolf
8 Level (0/48000 XP for level-up) Outlander Background Forest Gnome Race / Species / Heritage Alignment
Blood Hunter (Lycan)
Level 8
Hit Dice: 8/8
1d10+3 Class 1
Level 8
Hit Dice: 8/8
1d10+3 Class 1
STR
9
9
-1
DEX
20
20
+5
CON
16
16
+3
INT
16
16
+3
WIS
14
14
+2
CHA
10
10
+0
76
Hit Points
Hit Points
+5
Initiative (DEX)
Initiative (DEX)
21
Armor Class (AC)
Armor Class (AC)
+3
Prof. Bonus
Prof. Bonus
25 feet
Speed (walk/run/fly)
Speed (walk/run/fly)
/
Blood Maledict
Blood Maledict
/
Hunters Bane
Hunters Bane
/
Blood Curse of the Eyeless
Blood Curse of the Eyeless
/
Crimson Rite
Crimson Rite
+6 | Expertise Bonus | |
+3 | Proficiency Bonus |
-1 | Strength | |
+8 | Dexterity | |
+3 | Constitution | |
+6 | Intelligence | |
+2 | Wisdom | |
+0 | Charisma |
+8 | Acrobatics | DEX | |
+2 | Animal Handling | WIS | |
+3 | Arcana | INT | |
+2 | Athletics | STR | |
+0 | Deception | CHA | |
+3 | History | INT | |
+2 | Insight | WIS | |
+0 | Intimidation | CHA | |
+6 | Investigation | INT |
+2 | Medicine | WIS | |
+3 | Nature | INT | |
+2 | Perception | WIS | |
+0 | Performance | CHA | |
+0 | Persuasion | CHA | |
+3 | Religion | INT | |
+5 | Sleight of Hand | DEX | |
+5 | Stealth | DEX | |
+2 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type |
---|
Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money
™ & © Wizards of the Coast - D & D 5e Character Sheet v2.07, made by Tillerz - Updated: 2023-05-29
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A new initiate into the Brotherhood of Bloodhunters, Tiberius is a curious gnome with a penchant for violence. He is now seeking employment that will make best use of those traits.
View Character Profile
Species
Year of Death
5786 AtD
Birthplace
near Drakenham
Place of Death
Children
Gender
Male
Related Reports
- Session 1: The Gathering Storm
- Session 10: Danger at Dunwater
- Session 11: The Sunken Alliance
- Session 12: The Tower of Zenopus
- Session 13: Rescue
- Session 14: Salvage Operation
- Session 15: Death of an Emperor
- Session 16: Murder on the Primewater Pleasure
- Session 17: Secrets, Lies, and Murder
- Session 18: Returning Home
- Session 19: Say Goodbye
- Session 2: The Death House
- Session 20: Thunderhall
- Session 21: The Devil's Fin
- Session 22: Ambercove
- Session 23: A Deal with the Devil
- Session 24: The Monsters of Children
- Session 25: Close Encounters of the Weird Kind
- Session 26: The Wreck of the Golden Crown
- Session 27: Clues and Codes
- Session 28: Prophecy Girl
- Session 29: Berranzo
- Session 3: The Alchemist's Lair
- Session 30: The Maddening Presence
- Session 31: The Battle of Ambercove
- Session 32: The Smokestreak
- Session 33: Flotsam and Jetsam
- Session 34: Die Another Day
- Session 35: Sins of the Father
- Session 36: To Save a Mother's Son
- Session 37: The Giant's Cage
- Session 38: The Pirate King
- Session 39: Prison Break
- Session 4: The Watcher in the Water
- Session 40: The Blood Hunters
- Session 41: Enemy at the Gates
- Session 42: The River
- Session 43: Darkness over Saltmarsh
- Session 44: Reconnaissance
- Session 45: The Final Enemy
- Session 5: Down Came a Blackbird
- Session 6: The Battle of the Birds
- Session 7: The Tragic Tale of Arch Duke Aramastus
- Session 8: In the Belly of the Beast
- Session 9: The Sea Ghost
Comments