Orc Species in The Cantara Player's Compendium | World Anvil

Orc

VGtM

Orc

Orcs are nomadic beings that travel the wide wilderness hunting, gathering, and raiding to take what they need. While savage and warlike, orcs are a subjugated race who have long lived under the shadow of more civilized species. Once among the true natives of Cantara, Orcs spread far and wide across the isles, but with the rise of the Thelan Empire, and the dominion of the city-states after, they have smaller and smaller pockets of land to call their own. Long adversaries of Humans, Elves, and Dwarves, orcs have been aggressively fought and hunted for thousands of years. This constant slaughter of their people has left a deep searing hatred in them towards the civilized, as well as a strong protective nature towards other orcs and half-orcs.
ability score increase: Increase one score by 2 and increase a different score by 1, or increase three different scores by 1.
age: Orcs reach adulthood at age 12 and live up to 50 years.
Size: Medium
speed: 30
Languages: Common and Orc (or a different language of your choice based on your character's backstory)
race features:
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Aggressive. As a bonus action, you can move up to your speed toward an enemy of your choice that you can see or hear. You must end this move closer to the enemy than you started.
Primal Intuition. You have proficiency in two of the following skills of your choice: Animal Handling, Insight, Intimidation, Medicine, Nature, Perception, and Survival.
Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.