QuickSearch - Base Combat Maneuvers
Ambush
- Surprise Sneak attack. Players must roll Dex+Steath against enemy Perception + Awareness. If attacker overcomes defender, they are able to attack the enemy for free with bonus Precision damage equal to any additional successes on the roll. If tied, the attacker attacks first, but the opponent can perform a defensive reaction. On the defender succeeding, they are alerted to the player character's presence and combat begins as normal.
- Melee: Increase difficulty by 2
- Ranged: Players must succeed at a Perception + Awareness roll to be able to attempt an attack with a difficulty of +3
- Certain spheres or passive abilities negate this effect
- Flanking an opponent gives the flanking units one additional attack dice, with the unit attacking from behind two additional dice.
- Medium (+1 difficulty, +1 damage dice) -Example: Arm or Weapon
- Small (+2 difficulty, +1 precision damage) -Example: Hand or Head
- Precise (+3 difficulty, +2 precision damage) -Example: Eye, Lock or Heart
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