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Drakenjager

Translated directly to 'Dragon Hunters', the Drakenjager are an organization believed to have been started officially somewhere in the 5th or 6th century. They are an order of Dutch monster hunters that can be traced all the way back to Old Saxony. They are a secretive and well connected group, though the actual number of hunters are small in number their reach extends across the world. Their goal was to exterminate all monsters that haunt the world, to remove everything non-human to ensure humanity can survive and thrive without threat of being preyed on.   The Drakenjager are commanded by the mysterious White Dragon, believing the White Dragon to be descended from agents of heaven here to destroy all other monsters that threaten humanity's control over the world. In particular to destroy the White Dragon's ancient enemy, the Red Dragon and all of its descendants.  
-Background-
  The order was started after the second and last battle between the original Red and White dragons and after the Saxons were fought off from the land that would become Wales. Formed by a human descendant of the White Dragon in order to avenge the death of their parent. The order swore themselves to slay all monsters that preyed on mankind, particularly the descendants of the Red Dragon. Their depictions paint the Red as an almost demonic monster, a source of all evil, and the white as a sacred and holy creature. Over the generations they have hunted monsters across the world, led by generation after generation of the White's bloodline.  
-Goals-
  The Drakenjager sought the eradication of all 'monsters' upon Earth, particularly the bloodline of their ancient enemy but they will hunt anything that is not a human or a natural animal (monsters, extraterrestrials, otherworldly beings). They have no qualms with most meta humans (such as mutants or those created through science) so long as their appearance and attitude is still mostly human, but hybrid species are hunted as zealously as non-humans.  
-Hierarchy-
 
  • Seekers: Initiates and novice hunters in training. They come along on hunts with a low threat level, but mostly participate by watching, learning, carrying extra equipment, and cleaning up afterwards.

  • Hunters: The regular combatants of the Drakenjager, these are men and women that have spent years training to fight man and monster alike. They area trained with most weapons but the hunter dogma has them favor high tech crossbows and swords. Each one knows the strengths and weaknesses of most known monsters, and are zealots prepared to die for humankind.

  • Huscarls: The elite among the hunters are given suits of power armor so that their bodies may be on par with their skill. These exoskeletal suits enhance their strength to incredible levels, have shock gauntlets capable of delivering a powerful electric touch, and they often wield large and powerful melee weaponry either high tech or enchanted.

  • Magi-Technicians: A step above the regular inventors and scientists that develop the gear the hunters utilize, the magi-technicians combine the magical arts with modern technology. Through this they are capable of tracking down the locations of potential targets, as well as generating portals to take hunters to and from locations.

  • Ur-Huscarls: Huscarls with rank and privilege to lead teams of other Huscarls and Hunters on assignments. Some may come from the Huscarl ranks, fewer from the Magi-Technicians, but all possess some special talent or power that puts them above the rest and often earns them special titles or names.

  • Jarls: The highest human rank within the order. Chiefs of operation for the Drakenjager. Each acts with a degree of autonomy, though all swear direct fealty to the Elder Council and the White Dragon.

  •  

    -Named Members-

      The White Dragon:
    The mysterious master of the monster hunting order, believed to be descended from the original mythical monster. The order has an almost religious reverence for the figure, seeing him as like an angel walking amongst them. To those within the order he is also known as Wilhelm de Witt.

    The Elder Council:
    A mysterious council that seems to be the only thing the White Dragon answers to (or pretends to).

    Yjorn Charir Rommel. (Jarl)
    Leader of Phoenix Group. A truly ancient alchemist and master of runecraft, kept alive through the power of his adopted Eldritch Father's blood.

    "Wolf Feeder". (Ur-Huscarl)  
     A huscarl given a new experimental weapon after he lost his arm hunting dragons, a stone arm inscribed with many magical runes that can transform into different weapons.    

    -Equipment-

      Common Hunting Gear. The Drakenjager have a taste for weapons and armour design that fits their old ways, but that has been improved by modern and sometimes very advanced technology. Common hunters wear modern body armour, and typically fireproof hooded cloaks, as well as a metal mask that acts additional armour but also resembles ancient saxon helmets. Typically each hunter wields a highly advanced repeating crossbow, a sword for close range engagement, and a backup dagger.   Equipment can be adjusted to tackle a variety of threats a hunter might face. This includes silver pointed bolts and silver blades, specialized poisons to weaken or harm particular known monsters, and weapons with tips or edges of specialized metal to get through armoured foes.   Huscarl Armour. Power armour further enhanced with magical runes, to wielded exclusively by the order's huscarls. The armour is notably large and bulky, providing significant protection and incredible strength if sacrificing overall flexibility. Despite this the armour is surprisingly quick thanks to jets located all across the armour's surface. These magically react to the need of the wearer, and enhance the huscarl's balance, ability to dodge and pursue foes, and allow for incredible leaps and short distance flight.   The left hand of the huscarl is typically a Lightning Gauntlet, giving off a deadly electrical current from the hand when triggered. The right hand is typically spared for a suitably oversized weapon of the huscarl's choice.
    Type
    Secret, Brotherhood
    Controlled Territories
    (Faction RolePlayer: White Dragon)

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