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Callaern

"On the western shores of Wordal lies the city of Callaern, a bustling trade hub and commercial center. It is home to the powerful and well respected Merchants' Guild and has recently launched several expeditions into the west, looking to explore new lands.   The City of Callaern has a long history. Many centuries ago it was an important port city for the Burbric Empire. When the empire collapsed many of its territories became independent. One of these territories was the small kingdom of Callaern, named after its capital. From its early years the kingdom focussed on trade with other settlements along the western coast. It was not long until it expanded its trading operations to other regions of the continent.   As the kingdom continued to grow in wealth and power it eventually started expanding along the coast, conquering its neighbours and former trade partners.   A century and a half ago the king of Callaern was found incompetent by his council and overthrown. The king's council formed a new government and reshaped the kingdom into a republic, forming the Republic of Callaern. Members of the heroes guild saw many opportunities and quickly became part of the ruling class. The city had already started installed itself as a major trade faction, and this new change in power only solidified that, making Callaern one of the most important trade cities in the continent."   D. Harewood, Fendalian Cartographer

Guilds and Factions

The Merchants' Guild

Main article: The Merchants' Guild   One of the most powerful organizations in Callaern in the Merchants' Guild. Its members make up the majority of the government of the Republic and its headquarters are in the private mansion of the guild leader, Dorwend Findel.   The was founded at the height of the Kingdom of Callaern, but didn't rise to power until after the kingdom was reformed into a republic. The leaders of the republic focused their attention on trade and commerce, allowing the guild and its members to grow in power. It was not long before members of the Merchants' Guild were assigned positions in the government of the city and later the republic.   The current leader of the Merchants' Guild in Dorwend Findel, a greedy man for a wealthy and influential merchant family. His family has lead the guild for generations. He controls most if not all of the trade that goes on in the city, and in the latest election rose to the position of Chief Magistrate as leader of the republic.

Maps

  • Callaern
Type
Capital
Population
10000
Owning Organization

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