Careers in the Crucible
Mercenary
Hired gun for the right price, specialises in shooting first and asking questions when paid too.
The Mercenary counts the following skills as career skills: athletics , discipline , gunnery , ranged light , ranged heavy , vigilance , presence . Before spending experience during character creation, a Mercenary may choose four of their career skills and gain one rank in each of them.
Weapon Handling: Mercenaries may start with one of their career weapons skills at rank 3.
Keep their heads down: May add an additional b to Suppression attacks.
Street warrior
There is nothing more personal than a knife through the throat, or a sword, or anything else up close and personal.
The Street warrior counts the following skills as career skills: Coordination , melee light , melee heavy , stealth , perception , streetwise , vigilance , coercion . Before spending experience during character creation, a Street warrior may choose four of their career skills and gain one rank in each of them.
Specialist Weaponry Start with 1 extra free rank in Melee Light or Melee Heavy. My Playground Star with a free rank in Athletics
Chipper
Specialising in subverting InterFleck systems and generally sneaking around in cyberspace.
The Chipper counts the following skills as career skills: Computers , cool , mechanics , discipline , skullduggery , stealth , survival , ranged light . Before spending experience during character creation, a Chipper may choose four of their career skills and gain one rank in each of them.
One with the Grid: Once per game a Chipper may remove up to b b b from a Computers check.
My World: Chippers gain b when fighting in Fleckspace.
Doctor
No matter what, the world always needs people willing to patch up holes.
The Doctor counts the following skills as career skills: Cool , medicine , resilience , survival , vigilance , knowledge(street medicine) , knowledge(surgery) , melee light . Before spending experience during character creation, a Doctor may choose four of their career skills and gain one rank in each of them.
Improvised Medicine: May remove up to b from a Medicine check when not using the correct equipment.
Anatomical Knowledge: Once per Combat can add b b to a single attack targeting a specific body part.
The face
All organisations need someone capable of negotiating the best deal, thats the job of The Face.
The The face counts the following skills as career skills: Cool , discipline , vigilance , ranged light , charm , leadership , negotiation , knowledge(*) . Before spending experience during character creation, a The face may choose four of their career skills and gain one rank in each of them.
Silver Tongue: At Character Creation can choose any social skill (even non-career) and add a single rank to it for free.
Approximate Knowledge Can choose any single knowledge domain as a career skill.
Mechanic
Like a Doctor, but for machines. The ability to fix technology is a god-send in this modern world.
The Mechanic counts the following skills as career skills: Computers , mechanics , driving , gunnery , ranged light , knowledge (weaponsmith) , knowledge (cybertech) , knowledge (mechanical) . Before spending experience during character creation, a Mechanic may choose four of their career skills and gain one rank in each of them.
Jury-Rig: Once per session remove b bfrom a single Mechanics check.
Extra Gubbins: Can add one extra hardpoint to any item, even those with 0 hardpoints.
Operative
An operative specialises in sneaking around and retrieving things, they prefer operative, they aren't thieves.
The Operative counts the following skills as career skills: Athletics , perception , stealth , streetwise , skullduggery , melee light , ranged light , deception . Before spending experience during character creation, a Operative may choose four of their career skills and gain one rank in each of them.
Shadow Blend: Add b b when hiding in dark shadows.
Critical Strike: Once per game add ss to a single attack.
Vehicle operator
For driving a car around town or flying the latest void-fighter these people are one with the machines.
The Vehicle operator counts the following skills as career skills: Coordination , mechanics , operating , driving , piloting , vigilance , gunnery , ranged light . Before spending experience during character creation, a Vehicle operator may choose four of their career skills and gain one rank in each of them.
Seat of the pants: Can remove b for any manouevre deemed risky by the GM.
Red ones go faster: Increase speed rating of your vehicle by 1 (providing it has a red stripe).
Scrapper
Scrappers are masters of invention and making do. They excel at tinkering and mechanics.
The Scrapper counts the following skills as career skills: Coordination , mechanics , melee light , operating , streetwise , survival , negotiation , knowledge (engineering) . Before spending experience during character creation, a Scrapper may choose four of their career skills and gain one rank in each of them.
Bodge Job Remove up to b per mechanics check when not using the right tools.
Shiny things?When searching for extra parts, gain bonus parts per a rolled.
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