The Dark Continent

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The Dark Continent is a mysterious continent. Few in the outside world know more than just its name. Kings, Mages and even Divine Servants have sent expeditions to bring this land into the light but barely any of these expeditions even touched land ever again. The seas around the Continent roil with the coils of an immense serpent who is said to judge the intentions of those seeking to explore the virgin groves of a new land. No one knows how or why the beast judges travelers but anyone who has dared to draw the serpents ire has been devoured.   It is said the air of the Dark Continent brims with magic and this I can confirm. You can almost feel the tingling chaotic energy of the multiverse flicker on your skin. For some this can make casting difficult magic is so thick in the air that it can cause spells to have extreme after effects or alter their functionality entirely. And do not think that those who reside in the dark continent immune to the ambient magic. Mutations of Humans and other races are frequent although mostly harmless. Depending on the elemental attunement of the area one is born in one may experience a bond or attunement with said element. Those mortals that are mutated in this way are said by the local peoples to be blessed by the gods. Magical creatures and plants and other extreme phenomenon are seen quite often there and this has toughened the populations of mortals to an extreme degree. I have not ascertained the origin of this magic phenomenon but it seems to emanate from a central area of the continent.   This land is dangerous and unpredictable. The unknown wilderness contains many things that care not for the curiosity of mortals. Those stupid enough to want to explore this land should be prepared to die first. But if you are prepared to die then the riches of the Dark Continent could be yours.   ~ Excerpt from the writings of the Esteemed Dr. Roots, Renaissance Goblin