The Ministry

“Everyone who practices wickedness hates the light”- John 3:20
You want to be bad. Oh you claim you don’t. You say the rules help keep you propped up. They just weigh you down baby doll. Let loose a little. Have that last slice of pizza. Sleep in a little bit. Call off work and play that new video game. Feels good doesn’t it? Now drink up and let the good times roll.   We have an eternity before us and it is our duty to liberate the masses from their self imposed chains. After all we were chosen by Set to carry out this holy work. No we ARE Set and Set is in all of us.
Further Reading: Anarch pg.175
DISCIPLINES: Obfuscate, Presence, Protean
Type
Geopolitical, Clan
Alternative Names
The Tempters, Setites, The Clan of Faith, Serpents, Liberators, The Clan of Lies
Parent Organization
BANE: Abhor The Light- When direct illumination (natural or artificial) is aimed at them they receive a penalty to all dice pools equal to Bane Severity. Also take additional aggravated damage equal to Bane Severity when exposed to sunlight.       CLAN COMPULSION: Transgression- Two dice penalty to all rolls not focused on enticing someone (Self included) to break a conviction or tenant. Ends when they cause a stain on ones humanity.