Gnome
Description
Gnomes have their home in the Union de Gnome, as one of the only democratic nations of Divinium. They however never had much wealth as their small species often was raided by wild races such as Orcs, Bugbears, and Goblins. They have always been close to dwarfs as self-declared rivals however the dwarfs never acknowledged them and their own efforts were never on par with the ones of the dwarfs.
They were a mockery within Divinium and were soon forced into national servitude to the holon-dese de Tortuga after a long and painful war, making them the mining slave race of the continent. They hold some of the greatest mines of the continent with none of the profits remaining in their own hands.
The poor gnomes are generally a friendly species and open to outsiders even though they are suffering from the occupational costs of the turtles.
Poor and often with a shortened lifespan as they have little to offer a healer, their species is sadly one of the weakest yet most hard-working of the continent.
Character Build
A gnome’s energy and enthusiasm for living shine through every inch of his or her tiny body. Gnomes average slightly over 3 feet tall and weigh 40 to 45 pounds. Their tan or brown faces are usually adorned with broad smiles, and their bright eyes shine with excitement. Their fair hair has a tendency to stick out in every direction as if expressing the gnome’s insatiable interest in everything around them.
A gnome’s personality is writ large in his or her appearance. A male gnome’s beard, in contrast to his wild hair, is kept carefully trimmed but often styled into curious forks or neat points. A gnome’s clothing, though usually made in modest earth tones, is elaborately decorated with embroidery, embossing, or gleaming jewels.
Height Minimum: 90cm(3'0")
Height Maximum: 120cm(4'0")
Indrid's Information
Stat Bonuses
Health Bonus: +1300
Strength: +5
Agility: +5
Grit: +5
Expertise: +5
Authority: +5
Perks
Fight or Flight
Speed and stamina regenerate boost when health is low.
Tireless
Increases maximum stamina by 10%.
Second Wind
% healed of max health healed every 3 seconds when under 35% of max health.
Homeostasis
Adjusts temperature depending on the current environment.
Tenacity
When falling below 35% health gain 450 and 20% of your max hp for 15 seconds. has 60 second cooldown.
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