Circle of Death
A sphere of negative energy ripples out in a 60-foot-radius sphere from a point within range. Each creature in that area must make a Constitution saving throw. A target takes 8d6 necrotic damage on a failed save, or half as much damage on a successful one.
At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the damage increases by 2d6 for each slot level above 6th.
Related Discipline
Sorcerer, Warlock, Wizard
Related School
Reanimation
Related Element
Necrotic
Effect Duration
Instantaneous
Effect Casting Time
1 action
Range
150 feet
Level
6th-level
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