Etherealness
You become Ethereal for the duration or until you use your action to dismiss the spell. During this time, you can move in any direction. If you move up or down, every foot of movement costs an extra foot. You can still see and hear, but everything there looks gray, and you can’t see anything more than 60 feet away.
While Ethereal, you can only affect and be affected by other Ethereal creatures such as ghosts. Creatures that aren’t Ethereal can’t perceive you and can’t interact with you, unless a special ability or magic has given them the ability to do so.
You ignore all objects and effects that aren’t Ethereal, allowing you to move through objects you perceive on the plane you originated from. When the spell ends, you immediately return to normal in the spot you currently occupy. If you occupy the same spot as a solid object or creature when this happens, you are immediately shunted to the nearest unoccupied space that you can occupy and take force damage equal to twice the number of feet you are moved.
This spell has no effect if you cast it while you are in plane other than Mundus.
At Higher Levels. When you cast this spell using a spell slot of 8th level or higher, you can target up to three willing creatures (including you) for each slot level above 7th. The creatures must be within 10 feet of you when you cast the spell.
Related Discipline
Bard, Cleric, Sorcerer, Warlock, Wizard
Related School
Alteration
Effect Duration
Up to 8 hours
Effect Casting Time
1 action
Range
Self
Level
7th-level
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