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Vitriolic Sphere

You point at a place within range, and a glowing 1-foot ball of emerald acid streaks there and explodes in a 20-foot radius. Each creature in that area must make a Dexterity saving throw. On a failed save, a creature takes 10d4 acid damage and 5d4 acid damage at the end of its next turn. On a successful save, a creature takes half the initial damage and no damage at the end of its next turn.   At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the initial damage increases by 2d4 for each slot level above 4th.
Related Discipline
Sorcerer, Wizard
Related School
Conjuration
Related Element
Acid
Effect Duration
Instantaneous
Effect Casting Time
1 action
Range
150 feet
Level
4th-level

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