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Character Creation Rules

I Reserve the right to change any or all of these and add to them as I feel is needed

Playable Races

  Playable races published in official WoTC publications are available for the players to choose from. This does exclude Planeshift content as well as Guildmasters Guide to Ravnica and the Ebberon book. (basically anything Magic the Gathering based is excluded) This content along with Unearthed Arcana content may be allowed but it would need to be discussed in detail. I will allow ratial bonuses to be used either from that races source book or using the +2 and +1 from Tasha's Cauldron Of Everything so as not to limit fun Race/Class combinations.  

Ability Scores

Abilityt scores can be generated through your choice of methods as you could theoretically calculate your optimum stats with either Point Buy or Standard Array, I will allow choice of method after seeing the rolls if you wish so as not to disadvantage you on what I hope is a lengthy campaign. Your options are Standard Array, Point Buy or Rolling. Your choice entirely depends on personal preferrence, I want you to have a character you love!  
Standard Array
17,15,13,12,10,8. This is more generous than the PHB standard array because I want you to feel your character has legs and can function without too much hinderance, and giving you more flexibility to use ASI's as you please  
Point Buy
Standard point buy with 1 free feat. Any ASI benefit in the feat, you won't get, but other aspects will apply. you can gain more points by dropping below 8. +1 for a 7 or 6, +2 for a 5   All Stats Start at 8 with 27 points to start which can be spent as follows:   5 = +2
6 = +1
7 = +1
8 = 0
9 = 1
10 = 2
11 = 3
12 = 4
13 = 5
14 = 7
15 = 9
16 = 11
Rolling
Rolling for stats can be done solo as I trust you all and as a slight modification to normal, if the roll is less than 6 then the lowest die can be rerolled.

Class Options

As with Playable Races, any classes and subclasses published in WoTC publications are available. Unearthed Arcana and other sources are possible on discussion.
  • Barbarian Path of the Zealot is not allowed
  • Coffeelock is not allowed (Warlock/Divine Soul Sorcerer)
  • Mystics aren't allowed - they don't fit with the themes in the world (And they're possibly broken)
  • Please avoid playing murder hobo/evil characters

Feats

Here's where it might get controversial:
  • Sentinel is not allowed - It's a broken feat, I'm sorry if you really wanted it

Spells

  • You can't cast reduce on yourself and use mage hand to carry you
  • I'm more than happy to reflavour a spell to fit more closely with your character but I might not change the damage type.

Hit points

As I want you to feel capable to influence the world with only a healthy appreciation of your own fragility I will allow the minimum amount to be rolled for hitpoints at a level up to be the average for your class Hit Die plus relevant modifiers. You may roll higher than that but it won't be lower.

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