Each individual campaign has its own distinct properties or "flavor", this world is no exception. Skilled players, guided by your humble good Dungeon Master (DM), realize that keeping simple records, a few quick notes, and the desire to have endless hours of entertainment and excitement are the sole purpose for all this creation. Each session may focus on building up character narratives guided by growth in their abilities, race, class, alignment, capabilities, possessions, equipment, weapons, even as the running total of experience points rise or the levels raise these are merely tools to an end. A way to help us represent and guide our imagination into a cooperative play experience with the singular purpose of having fun.