Nympharinian
Drant's Right Hand Nympharinian (a.k.a. Nymph)
Nymph lived out her life hunting and surviving in the mountains until most recently, when Drant convinced her to join his hive. The food is better, the living conditions cleaner, and she's made a strong connection to the group. Jalan can be whiny at times but she finds it fun to scare him on occasion. Fritz is surprisingly durable for such a small female, earning Nymph's respect. And Drant has given her life meaning besides just surviving day to day. She will follow him anywhere and Drant has declared her an integral member of the team.
Physical Description
General Physical Condition
Sleek, Agile, Arachnid
Body Features
Eight Legs
Facial Features
8 eyes, 2 fangs
Identifying Characteristics
Unique pattern on abdomen
Physical quirks
N/A
Special abilities
Above average web weaving for her species
Apparel & Accessories
N/A
Specialized Equipment
None yet
Mental characteristics
Personal history
Before Drant she had only herself to worry about. Her new surroundings and allies have given her a new perspective on life. She will fiercely protect her new family.
Gender Identity
Female
Sexuality
Heterosexual
Education
No current education, but plans for it are in the works after her awakening
Employment
Being Drant's mount and scout is her first employment
Accomplishments & Achievements
Nymph has been more useful via her utility over combat prowess. She was instrumental in creating A.S.S. (Arachnid Security System), which gave the group a much needed early warning system on numerous occasions.
She has proved herself a natural born assassin, both when Drant ordered her to deal with Sylvia's father, and on other occasions where she was sent to hunt down escaped enemies post battle.
She saved Drant from an invisible assailant with her blind sense and later managed to web up a stone giant for much longer then was feasible. Drant and Nymph have become a dangerous combo for ceiling combat.
Failures & Embarrassments
While dealing with Sylvia's father was commendable in Drant's eyes, the others found it made things somewhat difficult with the authorities possibly finding out.
Her first scouting mission ended up with her being discovered and almost killed.
The same giant she webbed up managed to turn her to stone, for a short time.
Mental Trauma
Being turned to stone was not a pleasant process for ones mental health
Intellectual Characteristics
Fond of creatively making traps
Morality & Philosophy
What Drant says is good for her. She's not to picky
Taboos
None so far
Personality Characteristics
Motivation
Protect her family and become smarter for Drant's sake. The higher her intellect the more useful she will be.
Savvies & Ineptitudes
Very good at creating traps
Very bad at making friends
Likes & Dislikes
Loves the taste of pig
Dislikes Jalan's perfume
Virtues & Personality perks
Very protective of Drant, always making sure that the "nest" is secure (aka our current base of operations)
Vices & Personality flaws
Feels the need to hunt for her own food on occasion, otherwise gets very antsy and irritated.
Personality Quirks
Hisses when nervous
Hygiene
Keeps herself clean, but adorns her bed with bones from her kills
Social
Contacts & Relations
Part of Drant's Hive Mind
Family Ties
Draq is her mate, several young between them
Wealth & Financial state
No need for money
Alignment
Chaotic Neutral
Current Location
Honorary & Occupational Titles
Drant's Right Hand
Circumstances of Birth
Born in the mountains
Circumstances of Death
TBD
Birthplace
In the mountains
Children
Current Residence
Creeh Colony
Gender
Female
Eyes
Black and beady
Hair
Short and wiry
Skin Tone/Pigmentation
Black and grey respectively
Height
2' 5"
Weight
140 lbs
Quotes & Catchphrases
N/A
Character Prototype
N/A
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