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Kord Fink

Kord Fink (a.k.a. Lil' Red)

"Need a hand, love?"
- Kord Fink
    Kord Fink is a Hobgoblin Rouge. Know for his cunning mind & dashing looks, he is an Expert sidekick! He is very sneaky & deceptive, but very persuasive when he is in a pinch! Who knows he may just charm your socks off & while you were not looking, lift your coin pouch to bring it back to The Hidden Hand to add to their collection.   Kord Fink was born into a world of darkness, where he was forced to serve the Cult of Asmodeus from a young age. He doesn't remember anything before the chains, but he knows that he was taken from his family and sold into slavery to the cultists. Kord was made to do the cult's bidding and perform heinous acts against innocent people, all the while being trained in the art of stealth and subterfuge. Despite his upbringing, Kord knew deep down that what he was doing was wrong. So, when he was old enough, he decided to make a break for it. Using his skills and wit, he managed to escape the clutches of the cultists and disappear into the night. From that point on, he became a rogue, using his talents to survive in a harsh and unforgiving world.   Kord's skills in stealth and disguise soon caught the attention of Sir Phayedove, a nobleman who saw the potential in the hobgoblin. Kord was hired to work as a bounty hunter for Sir Phayedove, using his skills to track down and capture fugitives.   While staying at Phayedove Manor, Kord joined a party of adventurers who worked with Sir Phayedove on various missions. The group consisted of a diverse range of individuals, all with their own unique skills and abilities. Kord quickly proved himself to be a valuable asset to the team, using his stealth and subterfuge to gain information and complete tasks.   After several successful missions together, the party formed the Order of the Phoenix, an organization dedicated to protecting the innocent and fighting against evil. The group set out on a new mission to the Southlands, where they hoped to redeem Lucius, a wildfire druid lizard-folk who had fallen from grace. Kord Fink knew that this mission would be his toughest yet, but he was determined to see it through. He knew that his skills in stealth and disguise would be crucial to the success of the mission, and he was willing to do whatever it took to bring Lucius back to the light. With the Order of the Phoenix by his side, Kord Fink set out on a new adventure, ready to face whatever challenges lay ahead  

Kord Fink

6 Level (19042/23000 XP for level-up) Criminal / Spy Background Hobgoblin Race / Species / Heritage Chaotic Good Alignment
Rogue
Level 6
Hit Dice: 6/6
1d8+3 Class 1

STR
8
-1
DEX
20
+5
CON
17
+3
INT
12
+1
WIS
8
-1
CHA
14
+2
51
Hit Points
+10
Initiative (DEX)
17
Armor Class (AC)
+3
Prof. Bonus
30
Speed (walk/run/fly)
+6 Expertise Bonus
+3 Proficiency Bonus
-1 Strength
+8 Dexterity
+3 Constitution
+4 Intelligence
-1 Wisdom
+2 Charisma
saving throws
+8 Acrobatics DEX
-1 Animal Handling WIS
+1 Arcana INT
-1 Athletics STR
+8 Deception CHA
+1 History INT
-1 Insight WIS
+2 Intimidation CHA
+7 Investigation INT
skills
-1 Medicine WIS
+1 Nature INT
-1 Perception WIS
+2 Performance CHA
+5 Persuasion CHA
+1 Religion INT
+11 Sleight of Hand DEX
+11 Stealth DEX
-1 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Dagger +5 DEX 1d4+5 Piercing
 Finesse, Light, Thrown
Dagger +5 DEX 1d4+5 Piercing
 Finesse, Light, Thrown
Shortbow +2 STR 1d6-1 Piercing
 Ammunition, Range, Two-Handed
Rapier +8 DEX 1d8+5 Piercing
 Finesse
Longbow +2 STR 1d8-1 Piercing
 Ammunition, Heavy, Range, Two-Handed
Shortbow +2 STR 1d6-1 Piercing
 Ammunition, Range, Two-Handed
Shortsword +8 DEX 1d6+5 Piercing
 Finesse, Light
Attacks
Bracers of Archery, Cloak of Elvenkind, Eyes of Minute Seeing, Oil of Slipperiness, Potion of Flying, Rod of the Pact Keeper +1, Studded Leather, Shield, Dagger, Dagger, Shortbow, Rapier, Longbow, Arrows, Backpack, Shovel, Smith's Tools, Thieves' Tools, Pot Iron, Clothes Common, Breastplate, Breastplate, Shortbow, Shortsword, Crowbar, Hammer, Piton, Rations (1 day), Rope Hempen (50 feet), Tinderbox, Torch, Waterskin

Equipment Copper: 5927, Silver: 20902, Electrum: 40, Gold: 4745, Platinum: 362 Money
Goblin, Common, Thieves’ Cant, Sylvan, Deep Speech

Languages & Proficiencies
Freedom. Tyrants must not be allowed to oppress the people. (Chaotic)

Ideals
I protect those who cannot protect themselves.

Bonds
Im convinced of the significance of my destiny, and blind to my shortcomings and the risk of failure.

Flaws


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.07, made by Tillerz - Updated: 2023-05-29
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.

Personality Characteristics

Motivation

If someone is in trouble, I’m always ready to lend help. Freedom. Tyrants must not be allowed to oppress the people.

Virtues & Personality perks

I protect those who cannot protect themselves.

Vices & Personality flaws

I’m convinced of the significance of my destiny, and blind to my shortcomings and the risk of failure.

Hygiene

Well Kept
Alignment
Chaotic Good
Species
Age
30
Children
Current Residence
Sex
Male
Gender
Male
Eyes
Balck
Skin Tone/Pigmentation
Red
Height
5'5"
Weight
150lbs
Quotes & Catchphrases
Need a hand, Love?
Aligned Organization
Known Languages
Common, Deep Speech, Draconic, Goblin, Sylvan, Thieves’ Cant

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