Azuth - Piety System Page
God of Wizardly Magic
There is no substitute for diligence, hard work and precision. You’re dealing with a dangerous force, not legerdemain. Put that frog away at onceAzuth is the god of wizardly magic, a lesser god in the service of Mystra. He governs the safe and orderly practice of the Art magic, and the development of new spells by the Wizarding orders.
Azuth’s Champions
Alignment: Usually lawfulSuggested Classes: Wizard or Cleric only
Suggested Cleric Domains: Arcana, Knowledge
Suggested Backgrounds: Acolyte, Cloistered Scholar, Sage
Champions of Azuth are often those who devote their lives to the practice of Wizardly magic and the training of apprentice wizards.
Azuth’s Favor
Azuth is concerned with components, spells and rituals. He eschews the chaotic nature of sorcery and the dubious Pact Magic of warlocks for the reliable results of the Art.Azuth’s scions are almost always wizards, though he has a small and devoted clergy who seek to blend divine magic with arcane theurgy in his name.
Why did Azuth seek you out as a champion? The following table offers a few suggestions.
d6 | Circumstance |
---|---|
1 | You invented a new spell |
2 | You started a school for magic users |
3 | You discovered an incantation thought lost to the ages |
4 | You prevented a magical disaster |
5 | You are the direct descendant of a legendary wizard |
6 | You completed a pilgrimage to a place of power |
Devotion to Azuth
Following Azuth means dedicating yourself to the study of the arcane. As a follower of Azuth, consider the ideals below as alternatives to those suggested for your background.d6 | Ideals |
---|---|
1 | Devotion. My devotion to my god is more important to me than what they stand for. |
2 | Responsibility. Magic is a dangerous tool and belongs only in the hands of those who would use it safely |
3 | Aspiration. Amongst the ranks of magic uses, I wish to be remembered. |
4 | Power. A get a guilty thrill from bending the world to my will with magic. |
5 | Tutelage. We must pass on our knowledge to the next generation. |
6 | Tradition. Innovation only leads to disaster |
Earning and Losing Piety
You increase your piety score to Azuth when you expand the god’s influence in the world in a concrete way through acts such as these:- Learning a new spell
- Casting a ritual magic
- Training someone else in the Art
- Engaging with wild magic or other chaotic sorceries
- Stealing from another Wizard or dishonouring the Art
Deity Traits
Favoured God: Azuth
Piety 3+ Azuth traitYou gain inspiration when you scribe a new spell into a spellbook or ritual book.
Azuth’s Adaptable Academia
Piety 10+ Azuth traitWhenever you gain a new level, you may choose a spell from a class list other than your own class. This spell must be a level for which you possess spell slots. You may add this spell to your domain spells if you are a cleric, or your spellbook if you are a wizard, and it counts as a spell from your own class list.
Clerk’s Cost-cutter
Piety 25+ Azuth traitYou waive gold costs for scribing spells
Chosen of Azuth
Piety 50+ Azuth traitYou may use an action to spend an inspiration die and swap one of your prepared spells with an unprepared one from your class list if you are a Cleric, or your spellbook if you are a Wizard.
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